Player Matchup

Serqet
Serqet
AbstractCrayon
Serqet
Level 56
God Stats
6W - 0L
1,856 SR
Queue Stats
150W - 177L
1,491 Elo+
Party 1
Izanami
Izanami
Asefardiep
Izanami
Level 35
God Stats
24W - 24L
1,485 SR
Queue Stats
274W - 323L
1,430 Elo+
Party 1
Ymir
Ymir
DrMosquitoMD
Ymir
Level 125
God Stats
6W - 10L
1,441 SR
Queue Stats
215W - 228L
1,496 Elo+
Party 1
Surtr
Surtr
LethalRecipe
Surtr
Level 27
God Stats
3W - 6L
1,514 SR
Queue Stats
34W - 49L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
TheReaLonk
Nu Wa
Level 28
God Stats
137W - 103L
1,590 SR
Queue Stats
528W - 518L
1,493 Elo+
Party 1
Team Averages
Level 54
1,577 SR
1,469 Elo+

VS

Team Averages
Level 45
1,518 SR
1,491 Elo+
Mercury
Mercury
Cronozxx
Mercury
Level 49
God Stats
22W - 22L
1,555 SR
Queue Stats
231W - 215L
1,430 Elo+
Party 2
Yu Huang
Yu Huang
HeisenBored
Yu Huang
Level 80
God Stats
1W - 1L
1,682 SR
Queue Stats
90W - 85L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Phlatypus
Cu Chulainn
Level 22
God Stats
1W - 3L
1,275 SR
Queue Stats
128W - 120L
1,473 Elo+
Party 2
Freya
Freya
SmiteLooseCannon
Freya
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,483 Elo+
Party 3
Atlas
Atlas
aeWombo
Atlas
Level 24
God Stats
1W - 3L
1,580 SR
Queue Stats
16W - 13L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
7,759
554
10,981
12,178
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Asefardiep
Izanami
12
2 / 2 / 7
7,046
503
7,058
11,686
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 9
8,268
591
8,195
13,325
11,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 1 / 2
8,215
587
7,340
12,166
9,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
14
3 / 2 / 5
7,866
562
9,121
4,756
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cronozxx
Mercury
13
3 / 4 / 0
7,813
558
8,747
13,112
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
HeisenBored
Yu Huang
13
0 / 1 / 2
7,620
544
6,915
9,939
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Phlatypus
Cu Chulainn
12
0 / 3 / 1
6,613
472
4,921
10,364
7,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 5 / 1
6,761
483
8,285
11,976
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
aeWombo
Atlas
10
1 / 5 / 1
6,563
469
7,852
16,280
12,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
5
5
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Izanami
Asefardiep
Izanami
2
2
7
2.75
L
Mercury
Cronozxx
Mercury
3
4
0
0.75
W
4
0
9
8.5
L
Yu Huang
HeisenBored
Yu Huang
0
1
2
1
W
4
1
2
5
L
Cu Chulainn
Phlatypus
Cu Chulainn
0
3
1
0.17
L
1
5
1
0.3
W
Nu Wa
3
2
5
2.75
L
Atlas
aeWombo
Atlas
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,695
Damage
36,720
54,111
Taken
61,671
33,324
Mitigated
32,069
19,889
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,981
3,636
0
4,389
12,178
5,782
0
3,969
8,143
0
50,782
W
Izanami
Asefardiep
Izanami
7,058
5,228
0
3,264
11,686
4,582
0
7,404
3,988
0
49,873
L
Mercury
Cronozxx
Mercury
8,747
4,166
0
936
13,112
4,472
0
4,915
7,591
0
65,630
W
8,195
2,315
3,634
4,236
13,325
11,927
0
7,873
5,261
25,231
0
L
Yu Huang
HeisenBored
Yu Huang
6,915
1,225
164
3,899
9,939
3,630
0
4,782
4,977
72,671
0
W
7,340
3,370
0
4,116
12,166
9,341
366
2,180
9,986
350
54,821
L
Cu Chulainn
Phlatypus
Cu Chulainn
4,921
955
0
4,180
10,364
7,574
0
706
9,658
5,657
36,513
L
8,285
2,397
0
2,578
11,976
4,357
480
2,568
9,408
45,437
0
W
Nu Wa
9,121
1,967
0
250
4,756
1,692
215
1,770
2,986
71,528
0
L
Atlas
aeWombo
Atlas
7,852
3,735
1,689
1,912
16,280
12,036
50
4,496
11,202
24,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
35,370
366
Minions Killed
403
0
Camps Cleared
0
1,501,715
Distance Traveled
1,409,751
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,759
554
73
5
0
349,971
0
W
Izanami
7,046
503
84
6
0
270,907
0
L
Mercury
7,813
558
104
7
0
327,359
0
W
Ymir
8,268
591
25
2
0
295,187
0
L
Yu Huang
7,620
544
132
9
0
263,364
0
W
Surtr
8,215
587
75
5
0
298,536
0
L
Cu Chulainn
6,613
472
67
5
0
292,502
0
L
Freya
6,761
483
87
6
0
257,396
0
W
Nu Wa
7,866
562
109
8
0
287,114
2
L
Atlas
6,563
469
13
1
0
269,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role