Player Matchup

Athena
Athena
GodsHands1993
Athena
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
InsaneNectar
Anubis
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
63W - 49L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JUSTTHATDAMNGOOD
Gilgamesh
Level 29
God Stats
1W - 1L
1,233 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
TCritta
Medusa
Level 26
God Stats
1W - 1L
1,495 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
smallreddude1
Izanami
Level 21
God Stats
1W - 1L
1,233 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 61
1,392 SR
1,500 Elo+

VS

Team Averages
Level 85
1,486 SR
1,444 Elo+
Odin
Odin
 
Odin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BEAVERGODX
Ratatoskr
Level 68
God Stats
1W - 5L
1,365 SR
Queue Stats
73W - 53L
1,451 Elo+
Solo
Zeus
Zeus
DrAvery
Zeus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 53L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
DripGod420
Jormungandr
Level 106
God Stats
13W - 11L
1,518 SR
Queue Stats
186W - 191L
1,549 Elo+
Party 2
Ishtar
Ishtar
TheMultipleGamer
Ishtar
Level 89
God Stats
1W - 2L
1,546 SR
Queue Stats
102W - 93L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,110
737
3,743
13,672
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
16
3 / 1 / 3
8,730
794
7,186
6,018
3,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
15
3 / 3 / 1
8,222
747
6,445
12,405
10,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
TCritta
Medusa
14
1 / 1 / 3
7,636
694
2,873
5,516
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
15
2 / 1 / 1
8,018
729
5,723
8,759
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 0 / 2
7,439
676
6,829
8,177
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
BEAVERGODX
Ratatoskr
13
0 / 2 / 1
7,488
681
2,383
6,264
2,788
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
DrAvery
Zeus
15
3 / 2 / 2
7,935
721
11,165
3,959
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
DripGod420
Jormungandr
15
3 / 2 / 3
7,951
723
11,003
11,451
13,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 4 / 4
6,805
619
6,071
8,581
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
7
7
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
2
2
L
Ratatoskr
BEAVERGODX
Ratatoskr
0
2
1
0.25
L
Zeus
DrAvery
Zeus
3
2
2
2
L
Jormungandr
DripGod420
Jormungandr
3
2
3
2.25
W
1
1
5
3.5
W
Anubis
3
1
3
4.5
W
Gilgamesh
3
3
1
1.17
W
Medusa
TCritta
Medusa
1
1
3
2.5
L
0
4
4
0.5
W
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
37,451
46,370
Taken
38,432
33,756
Mitigated
27,850
8,504
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,829
829
0
1,132
8,177
7,034
0
1,924
6,253
0
18,265
L
Ratatoskr
BEAVERGODX
Ratatoskr
2,383
296
0
1,035
6,264
2,788
0
1,191
5,073
0
24,692
L
Zeus
DrAvery
Zeus
11,165
1,335
0
0
3,959
1,538
350
1,257
2,702
30,508
0
L
Jormungandr
DripGod420
Jormungandr
11,003
2,736
203
406
11,451
13,003
382
3,737
7,714
28,101
614
W
3,743
771
0
720
13,672
13,638
218
6,667
6,463
9,833
0
W
Anubis
7,186
0
0
3,942
6,018
3,182
212
2,864
2,947
33,345
0
W
Gilgamesh
6,445
1,425
0
647
12,405
10,850
0
4,638
7,207
0
25,498
W
Medusa
TCritta
Medusa
2,873
1,003
0
1,011
5,516
2,301
1,906
2,191
3,160
0
22,169
L
6,071
4,348
0
2,261
8,581
3,487
186
2,820
5,761
0
14,395
W
Izanami
5,723
3,848
0
2,184
8,759
3,785
1,344
4,226
4,224
0
24,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,716
Gold Earned
37,618
197
Minions Killed
197
0
Camps Cleared
0
1,052,648
Distance Traveled
945,198
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,439
676
32
3
0
251,832
0
L
Ratatoskr
7,488
681
44
4
0
135,992
0
L
Zeus
7,935
721
62
6
0
190,582
0
L
Jormungandr
7,951
723
39
4
0
222,945
0
W
Athena
8,110
737
14
1
0
234,995
1
W
Anubis
8,730
794
62
6
0
213,514
0
W
Gilgamesh
8,222
747
39
4
0
243,450
0
W
Medusa
7,636
694
35
3
0
168,846
0
L
Ishtar
6,805
619
20
2
0
143,847
0
W
Izanami
8,018
729
47
4
0
191,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role