Player Matchup

Hun Batz
Hun Batz
CosmicEndeavor
Hun Batz
Level 122
God Stats
4W - 2L
1,885 SR
Queue Stats
79W - 70L
1,446 Elo+
Solo
Maui
Maui
DarkDestiny303
Maui
Level 87
God Stats
3W - 1L
1,733 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo
Janus
Janus
Duval Goyim
Janus
Level 122
God Stats
5W - 2L
1,637 SR
Queue Stats
62W - 60L
1,535 Elo+
Party 2
Zhong Kui
Zhong Kui
MasterWaffles15
Zhong Kui
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
96W - 102L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
Vault319
Heimdallr
Level 127
God Stats
3W - 1L
1,652 SR
Queue Stats
113W - 115L
1,437 Elo+
Solo
Team Averages
Level 117
1,725 SR
1,501 Elo+

VS

Team Averages
Level 106
1,616 SR
1,472 Elo+
Tyr
Tyr
Drostreamz
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,418 Elo+
Party 1
Ravana
Ravana
Krawf
Ravana
Level 108
God Stats
7W - 11L
1,485 SR
Queue Stats
20W - 27L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
Lostinink97
Sylvanus
Level 78
God Stats
6W - 4L
1,779 SR
Queue Stats
154W - 147L
1,533 Elo+
Solo
Cernunnos
Cernunnos
Ozyrel2350
Cernunnos
Level 86
God Stats
8W - 11L
1,500 SR
Queue Stats
100W - 103L
1,596 Elo+
Party 3
Nu Wa
Nu Wa
xXJohnnyBravo69
Nu Wa
Level 138
God Stats
9W - 6L
1,818 SR
Queue Stats
188W - 171L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
7 / 1 / 5
8,850
632
12,027
13,539
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 1 / 5
7,469
534
4,505
13,285
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 0
8,226
588
6,927
7,585
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
MasterWaffles15
Zhong Kui
14
3 / 1 / 2
8,119
580
11,767
9,779
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Vault319
Heimdallr
11
3 / 2 / 3
6,762
483
8,823
12,061
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,001
500
4,407
16,955
14,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Krawf
Ravana
12
5 / 7 / 1
7,453
532
9,034
12,129
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Lostinink97
Sylvanus
8
0 / 2 / 1
5,838
417
4,590
13,679
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
Ozyrel2350
Cernunnos
11
0 / 4 / 4
6,495
464
8,093
11,824
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 3
7,736
553
10,178
7,977
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
18
Kills
7
7
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
1
5
9.5
W
2
1
5
4.5
L
0
3
1
0.17
W
3
2
0
1.5
L
Ravana
Krawf
Ravana
5
7
1
0.79
L
Sylvanus
Lostinink97
Sylvanus
0
2
1
0.25
W
Zhong Kui
MasterWaffles15
Zhong Kui
3
1
2
4
L
Cernunnos
Ozyrel2350
Cernunnos
0
4
4
0.5
W
Heimdallr
Vault319
Heimdallr
3
2
3
2.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,049
Damage
36,302
56,249
Taken
62,564
36,317
Mitigated
39,249
20,767
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
12,027
4,651
0
6,514
13,539
5,416
628
2,709
10,830
0
69,782
W
4,505
1,484
379
2,799
13,285
11,650
54
4,408
8,877
20,059
0
L
4,407
977
337
5,599
16,955
14,767
0
7,807
8,018
0
43,871
W
6,927
550
0
1,286
7,585
2,460
0
3,061
4,524
63,249
0
L
Ravana
Krawf
Ravana
9,034
2,666
0
2,377
12,129
4,959
0
2,817
9,270
0
34,784
L
Sylvanus
Lostinink97
Sylvanus
4,590
2,300
1,176
4,162
13,679
11,910
39
4,374
9,305
17,455
0
W
Zhong Kui
MasterWaffles15
Zhong Kui
11,767
2,056
0
4,477
9,779
11,939
568
1,425
8,354
61,448
0
L
Cernunnos
Ozyrel2350
Cernunnos
8,093
3,528
0
4,918
11,824
4,466
507
1,934
9,890
0
51,882
W
Heimdallr
Vault319
Heimdallr
8,823
6,182
0
5,312
12,061
4,852
0
3,165
8,896
0
42,937
L
10,178
1,703
92
1,479
7,977
3,147
0
4,999
2,882
63,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
34,523
410
Minions Killed
326
0
Camps Cleared
0
1,310,289
Distance Traveled
1,338,676
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,850
632
94
7
0
285,208
0
W
Maui
7,469
534
26
2
0
273,218
5
L
Tyr
7,001
500
84
6
0
259,389
0
W
Janus
8,226
588
120
9
0
277,189
0
L
Ravana
7,453
532
51
4
0
278,455
2
L
Sylvanus
5,838
417
23
2
0
288,629
0
W
Zhong Kui
8,119
580
98
7
0
228,023
0
L
Cernunnos
6,495
464
71
5
0
252,653
0
W
Heimdallr
6,762
483
72
5
0
246,651
0
L
Nu Wa
7,736
553
97
7
0
259,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role