Player Matchup

Hera
Hera
LoneIyWoIf
Hera
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 72L
1,613 Elo+
Party 1
The Morrigan
The Morrigan
NationArmy2
The Morrigan
Level 127
God Stats
2W - 1L
1,408 SR
Queue Stats
58W - 56L
1,544 Elo+
Party 1
Tiamat
Tiamat
c-a_honda
Tiamat
Level 120
God Stats
3W - 3L
1,221 SR
Queue Stats
97W - 90L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
ggfgbfde
Cabrakan
Level 142
God Stats
2W - 1L
1,310 SR
Queue Stats
91W - 89L
1,558 Elo+
Party 1
Camazotz
Camazotz
leirbager
Camazotz
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 52L
1,531 Elo+
Party 1
Team Averages
Level 115
1,388 SR
1,566 Elo+

VS

Team Averages
Level 22
1,406 SR
1,341 Elo+
He Bo
He Bo
Cieloykevin
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maui
Maui
Lii-1985
Maui
Level 29
God Stats
0W - 1L
1,030 SR
Queue Stats
0W - 6L
1,107 Elo+
Solo
Skadi
Skadi
Llamatecuhtli
Skadi
Level 23
God Stats
1W - 3L
1,273 SR
Queue Stats
49W - 43L
1,401 Elo+
Solo
Heimdallr
Heimdallr
SukBigNute
Heimdallr
Level 22
God Stats
2W - 1L
1,726 SR
Queue Stats
46W - 53L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
chuieb95
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 13
11,000
846
17,693
10,056
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
NationArmy2
The Morrigan
16
2 / 3 / 18
9,523
733
6,560
11,313
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
c-a_honda
Tiamat
18
6 / 1 / 18
10,444
803
13,883
11,581
7,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ggfgbfde
Cabrakan
14
3 / 5 / 17
9,969
767
5,371
16,552
23,225
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Camazotz
leirbager
Camazotz
16
8 / 6 / 15
11,184
860
11,055
21,141
14,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 4
7,964
613
1,122
13,275
4,997
Maui
12
0 / 7 / 9
7,870
605
2,231
16,115
21,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 2 / 7
9,105
700
17,677
6,713
3,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
SukBigNute
Heimdallr
17
7 / 3 / 5
10,330
795
20,294
12,042
6,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
chuieb95
Kumbhakarna
13
0 / 8 / 9
8,098
623
3,007
14,612
6,999

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
46
30
Kills
12
17
Deaths
31
81
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
L
Maui
0
7
9
0.64
L
4
2
7
3.75
W
11
2
13
8.75
W
The Morrigan
NationArmy2
The Morrigan
2
3
18
3.67
L
Heimdallr
SukBigNute
Heimdallr
7
3
5
3.17
W
Tiamat
c-a_honda
Tiamat
6
1
18
15
L
Kumbhakarna
chuieb95
Kumbhakarna
0
8
9
0.56
W
Cabrakan
ggfgbfde
Cabrakan
3
5
17
2.3
W
Camazotz
leirbager
Camazotz
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,562
Damage
44,331
70,643
Taken
62,757
57,112
Mitigated
43,358
32,765
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,122
471
0
277
13,275
4,997
36
7,960
5,315
9,218
0
L
Maui
2,231
750
0
329
16,115
21,204
189
11,990
4,125
6,108
0
L
17,677
6,110
1,027
1,254
6,713
3,591
0
4,961
1,752
0
35,583
W
17,693
4,084
2,324
4,334
10,056
5,116
1,074
283
9,772
40,109
0
W
The Morrigan
NationArmy2
The Morrigan
6,560
888
1,722
3,795
11,313
6,116
2,440
600
10,713
20,415
0
L
Heimdallr
SukBigNute
Heimdallr
20,294
9,255
408
4,407
12,042
6,567
1,485
7,150
4,892
0
49,908
W
Tiamat
c-a_honda
Tiamat
13,883
982
1,822
5,694
11,581
7,698
1,677
861
10,720
30,178
0
L
Kumbhakarna
chuieb95
Kumbhakarna
3,007
542
151
305
14,612
6,999
0
11,543
3,069
8,463
0
W
Cabrakan
ggfgbfde
Cabrakan
5,371
1,252
1,260
2,669
16,552
23,225
810
2,789
13,763
10,400
0
W
Camazotz
leirbager
Camazotz
11,055
2,231
1,004
8,141
21,141
14,957
1,571
1,827
19,314
498
18,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,120
Gold Earned
43,367
127
Minions Killed
98
0
Camps Cleared
0
1,265,699
Distance Traveled
967,406
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,964
613
6
0
0
185,961
0
L
Maui
7,870
605
10
1
0
193,257
1
L
Skadi
9,105
700
21
2
0
198,004
0
W
Hera
11,000
846
35
3
0
272,213
0
W
The Morrigan
9,523
733
40
3
0
252,954
0
L
Heimdallr
10,330
795
51
4
0
217,142
0
W
Tiamat
10,444
803
36
3
0
268,027
0
L
Kumbhakarna
8,098
623
10
1
0
173,042
0
W
Cabrakan
9,969
767
6
0
0
217,409
0
W
Camazotz
11,184
860
10
1
0
255,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role