Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
DriedLemonade47
Sol
Level 42
God Stats
2W - 4L
1,250 SR
Queue Stats
112W - 102L
1,366 Elo+
Party 4
Cernunnos
Cernunnos
KillJoyOutlaw3
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,307 Elo+
Party 4
Chaac
Chaac
Lisandrosama
Chaac
Level 70
God Stats
1W - 3L
1,290 SR
Queue Stats
134W - 130L
1,368 Elo+
Party 2
Artemis
Artemis
PLUMlTA
Artemis
Level 73
God Stats
5W - 5L
1,303 SR
Queue Stats
269W - 295L
1,341 Elo+
Party 2
Team Averages
Level 65
1,369 SR
1,376 Elo+

VS

Team Averages
Level 91
1,469 SR
1,410 Elo+
Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
DCOX91
Ao Kuang
Level 46
God Stats
1W - 0L
1,692 SR
Queue Stats
64W - 73L
1,370 Elo+
Solo
Thanatos
Thanatos
ReflxWarrior
Thanatos
Level 46
God Stats
1W - 0L
1,251 SR
Queue Stats
10W - 16L
1,337 Elo+
Party 1
Sol
Sol
Venom2209
Sol
Level 128
God Stats
2W - 2L
1,404 SR
Queue Stats
435W - 404L
1,445 Elo+
Party 3
Anhur
Anhur
kaneburns
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
4,420
442
2,297
5,185
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 1
5,871
587
5,744
7,674
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
KillJoyOutlaw3
Cernunnos
9
1 / 2 / 0
5,157
516
7,604
7,738
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 2
5,537
554
3,648
9,315
3,214
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
PLUMlTA
Artemis
7
2 / 2 / 0
4,927
493
1,364
5,035
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 0 / 2
5,380
538
1,726
7,291
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
DCOX91
Ao Kuang
10
3 / 2 / 0
6,172
617
6,026
9,010
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
ReflxWarrior
Thanatos
10
5 / 2 / 3
6,164
616
3,910
7,778
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 1
6,066
607
5,941
7,019
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
kaneburns
Anhur
9
0 / 1 / 0
4,773
477
2,052
7,792
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
12
12
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Maui
 
Maui
1
0
2
2
W
Ao Kuang
DCOX91
Ao Kuang
3
2
0
1.5
L
2
3
1
0.83
L
Cernunnos
KillJoyOutlaw3
Cernunnos
1
2
0
0.5
L
1
4
2
0.5
L
Artemis
PLUMlTA
Artemis
2
2
0
1
W
Thanatos
ReflxWarrior
Thanatos
5
2
3
3.25
W
3
2
1
1.75
W
Anhur
kaneburns
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,657
Damage
19,655
34,947
Taken
38,890
13,576
Mitigated
15,883
10,302
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,297
778
181
800
5,185
3,964
145
1,731
3,454
13,432
0
W
Maui
 
Maui
1,726
465
147
2,950
7,291
3,686
0
742
6,378
16,104
0
W
Ao Kuang
DCOX91
Ao Kuang
6,026
1,384
0
5,213
9,010
3,927
0
0
9,010
34,734
0
L
5,744
1,113
0
3,204
7,674
2,666
0
4,805
2,869
41,864
0
L
Cernunnos
KillJoyOutlaw3
Cernunnos
7,604
4,855
0
4,101
7,738
2,250
181
759
6,979
0
38,946
L
3,648
1,017
0
2,016
9,315
3,214
0
5,542
3,289
0
34,090
L
Artemis
PLUMlTA
Artemis
1,364
821
0
0
5,035
1,482
0
372
4,663
0
19,151
W
Thanatos
ReflxWarrior
Thanatos
3,910
1,478
0
5,703
7,778
3,471
22
734
7,044
0
25,628
W
5,941
1,547
0
2,929
7,019
2,604
1,324
5,197
1,744
37,241
0
W
Anhur
kaneburns
Anhur
2,052
713
0
2,387
7,792
2,195
0
1,004
6,673
0
27,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
28,555
242
Minions Killed
219
0
Camps Cleared
0
841,893
Distance Traveled
949,674
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,420
442
24
2
0
178,146
2
W
Maui
5,380
538
16
2
0
205,703
5
W
Ao Kuang
6,172
617
52
5
0
181,754
0
L
Sol
5,871
587
71
7
0
178,084
1
L
Cernunnos
5,157
516
58
6
0
162,964
0
L
Chaac
5,537
554
54
5
0
201,228
0
L
Artemis
4,927
493
35
4
0
121,471
0
W
Thanatos
6,164
616
48
5
0
228,753
0
W
Sol
6,066
607
57
6
0
158,107
0
W
Anhur
4,773
477
46
5
0
175,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role