Player Matchup

Baron Samedi
Baron Samedi
CoolSniperGuy
Baron Samedi
Level 15
God Stats
0W - 3L
1,147 SR
Queue Stats
13W - 34L
1,341 Elo+
Party 1
Susano
Susano
Frost Faded8174
Susano
Level 66
God Stats
9W - 15L
1,481 SR
Queue Stats
132W - 119L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Frost SnuSnu
Cthulhu
Level 28
God Stats
43W - 54L
1,526 SR
Queue Stats
72W - 101L
1,456 Elo+
Party 1
Ra
Ra
Ghostmaster84
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
mcfrog13
Izanami
Level 99
God Stats
10W - 7L
1,274 SR
Queue Stats
163W - 158L
1,479 Elo+
Party 1
Team Averages
Level 43
1,386 SR
1,463 Elo+

VS

Team Averages
Level 58
1,641 SR
1,586 Elo+
Anubis
Anubis
DTGL-Bhagavan
Anubis
Level 67
God Stats
6W - 2L
1,589 SR
Queue Stats
208W - 204L
1,476 Elo+
Party 2
Thanatos
Thanatos
DTGL-Toxic
Thanatos
Level 56
God Stats
6W - 6L
1,526 SR
Queue Stats
210W - 225L
1,459 Elo+
Party 2
Mulan
Mulan
DTGL-Yato
Mulan
Level 41
God Stats
10W - 7L
1,604 SR
Queue Stats
156W - 157L
1,443 Elo+
Party 2
Artio
Artio
UrdnotFlex
Artio
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 21L
1,762 Elo+
Party 3
Ne Zha
Ne Zha
sputnik811
Ne Zha
Level 28
God Stats
5W - 0L
1,986 SR
Queue Stats
42W - 10L
1,790 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoolSniperGuy
Baron Samedi
8
1 / 2 / 0
4,305
431
2,423
5,159
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
5,148
515
3,077
9,014
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Frost SnuSnu
Cthulhu
7
0 / 0 / 0
4,943
494
2,663
6,195
2,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 6 / 0
4,327
433
1,728
6,035
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
mcfrog13
Izanami
9
0 / 2 / 0
4,898
490
4,371
7,938
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,528
653
7,130
6,007
3,148
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
DTGL-Toxic
Thanatos
10
1 / 1 / 4
5,897
590
2,218
6,027
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mulan
DTGL-Yato
Mulan
11
5 / 0 / 0
6,770
677
2,913
4,721
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
10
2 / 0 / 4
6,232
623
2,764
5,537
3,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
sputnik811
Ne Zha
11
1 / 0 / 0
6,284
628
5,376
6,806
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CoolSniperGuy
Baron Samedi
1
2
0
0.5
W
4
0
3
5.5
W
Thanatos
DTGL-Toxic
Thanatos
1
1
4
3
W
Mulan
DTGL-Yato
Mulan
5
0
0
5
L
0
3
1
0.17
L
Cthulhu
Frost SnuSnu
Cthulhu
0
0
0
0
L
0
6
0
0
W
Artio
2
0
4
4
L
Izanami
mcfrog13
Izanami
0
2
0
0
W
Ne Zha
sputnik811
Ne Zha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,262
Damage
20,401
34,341
Taken
29,098
10,271
Mitigated
14,879
10,124
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CoolSniperGuy
Baron Samedi
2,423
561
0
459
5,159
1,567
0
2,972
2,187
15,917
0
W
7,130
599
0
4,404
6,007
3,148
472
2,885
3,122
52,749
0
W
Thanatos
DTGL-Toxic
Thanatos
2,218
590
0
5,764
6,027
2,747
0
467
5,560
0
35,764
W
Mulan
DTGL-Yato
Mulan
2,913
317
0
3,154
4,721
2,847
300
720
4,001
0
34,926
L
3,077
270
0
3,046
9,014
2,683
0
3,594
5,420
0
33,558
L
Cthulhu
Frost SnuSnu
Cthulhu
2,663
56
1,663
1,982
6,195
2,597
0
940
5,255
20,008
0
L
1,728
533
75
254
6,035
1,526
0
1,207
4,553
10,775
0
W
Artio
2,764
393
2,130
3,057
5,537
3,623
189
2,201
3,336
15,325
0
L
Izanami
mcfrog13
Izanami
4,371
3,151
0
2,645
7,938
1,898
0
1,181
6,757
0
36,106
W
Ne Zha
sputnik811
Ne Zha
5,376
1,039
0
1,937
6,806
2,514
0
541
6,265
0
57,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
31,711
204
Minions Killed
352
0
Camps Cleared
0
953,782
Distance Traveled
1,030,604
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,305
431
21
2
0
172,187
0
W
Anubis
6,528
653
91
9
0
167,679
0
W
Thanatos
5,897
590
61
6
0
229,654
0
W
Mulan
6,770
677
73
7
0
194,484
0
L
Susano
5,148
515
59
6
0
203,344
1
L
Cthulhu
4,943
494
24
2
0
204,422
0
L
Ra
4,327
433
17
2
0
195,856
0
W
Artio
6,232
623
31
3
0
219,150
2
L
Izanami
4,898
490
83
8
0
177,973
0
W
Ne Zha
6,284
628
96
10
0
219,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role