Player Matchup

Yemoja
Yemoja
AwkwardFocaccia
Yemoja
Level 62
God Stats
1W - 2L
1,305 SR
Queue Stats
11W - 10L
1,568 Elo+
Party 1
Nox
Nox
Gioometro
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,707 Elo+
Solo
Neith
Neith
ironnewsroom64
Neith
Level 36
God Stats
2W - 3L
1,602 SR
Queue Stats
10W - 10L
1,570 Elo+
Party 1
Fenrir
Fenrir
johnperry
Fenrir
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,568 Elo+
Party 1
Mulan
Mulan
pahmeh
Mulan
Level 82
God Stats
0W - 1L
1,287 SR
Queue Stats
12W - 12L
1,568 Elo+
Party 1
Team Averages
Level 66
1,439 SR
1,596 Elo+

VS

Team Averages
Level 94
1,431 SR
1,496 Elo+
Horus
Horus
ArchoVID
Horus
Level 89
God Stats
12W - 7L
1,418 SR
Queue Stats
516W - 512L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElysiumWasTaken
Ah Muzen Cab
Level 129
God Stats
2W - 3L
1,311 SR
Queue Stats
277W - 234L
1,535 Elo+
Solo
Zeus
Zeus
Icemonkey11
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,443 Elo+
Solo
Cerberus
Cerberus
RipNSlip
Cerberus
Level 36
God Stats
3W - 4L
1,296 SR
Queue Stats
9W - 15L
1,463 Elo+
Solo
Chaac
Chaac
robustnickles
Chaac
Level 114
God Stats
7W - 7L
1,629 SR
Queue Stats
262W - 256L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,026
464
2,798
12,385
8,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 2
6,455
497
4,030
8,674
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 0
5,961
459
2,449
9,992
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
johnperry
Fenrir
13
3 / 3 / 2
7,384
568
5,757
12,032
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
pahmeh
Mulan
11
1 / 4 / 1
6,290
484
4,074
14,588
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArchoVID
Horus
12
1 / 0 / 9
6,845
527
7,431
6,794
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
ElysiumWasTaken
Ah Muzen Cab
14
3 / 0 / 5
8,715
670
7,573
4,606
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 3
8,273
636
8,820
7,218
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
RipNSlip
Cerberus
14
6 / 0 / 2
8,485
653
6,083
10,151
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 7
8,619
663
10,463
10,911
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
16
17
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
ArchoVID
Horus
1
0
9
5.5
L
0
2
0
0
W
Ah Muzen Cab
ElysiumWasTaken
Ah Muzen Cab
3
0
5
5.5
L
1
4
2
0.5
W
4
3
3
1.83
W
Cerberus
RipNSlip
Cerberus
6
0
2
7
L
0
4
0
0
L
Fenrir
johnperry
Fenrir
3
3
2
1.33
L
Mulan
pahmeh
Mulan
1
4
1
0.38
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
40,370
57,671
Taken
39,680
28,498
Mitigated
25,224
12,053
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ArchoVID
Horus
7,431
2,224
213
1,843
6,794
5,873
157
2,081
4,713
0
19,445
L
2,798
722
2,353
2,826
12,385
8,258
0
2,684
9,316
21,301
0
W
Ah Muzen Cab
ElysiumWasTaken
Ah Muzen Cab
7,573
4,421
0
4,060
4,606
2,005
1,020
938
3,668
0
79,383
L
4,030
386
0
491
8,674
3,560
0
4,133
4,337
48,377
284
W
8,820
1,264
0
1,943
7,218
2,289
214
2,228
4,899
61,168
1,293
W
Cerberus
RipNSlip
Cerberus
6,083
545
0
4,219
10,151
8,196
0
1,328
8,778
55,879
9,734
L
2,449
1,375
0
2,269
9,992
3,493
0
547
9,180
0
39,164
L
Fenrir
johnperry
Fenrir
5,757
1,075
0
517
12,032
4,565
0
3,417
8,516
0
56,426
L
Mulan
pahmeh
Mulan
4,074
1,173
0
3,597
14,588
8,622
0
3,799
10,687
0
30,502
W
10,463
2,104
0
2,853
10,911
6,861
214
501
9,971
0
65,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
40,937
343
Minions Killed
483
0
Camps Cleared
0
1,259,858
Distance Traveled
1,357,354
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,845
527
30
2
0
286,247
4
L
Yemoja
6,026
464
35
3
0
261,188
1
W
Ah Muzen Cab
8,715
670
126
10
0
268,496
0
L
Nox
6,455
497
85
7
0
229,472
0
W
Zeus
8,273
636
90
7
0
227,876
0
W
Cerberus
8,485
653
124
10
0
302,965
0
L
Neith
5,961
459
82
6
0
219,647
3
L
Fenrir
7,384
568
79
6
0
300,187
0
L
Mulan
6,290
484
62
5
0
249,364
0
W
Chaac
8,619
663
113
9
0
271,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role