Player Matchup

Hou Yi
Hou Yi
Z3roC00l
Hou Yi
Level 29
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Odin
Odin
iJustice69
Odin
Level 40
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Merlin
Merlin
iRobbob
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1
Team Averages
Level 45
1,423 SR
1,210 Elo+

VS

Team Averages
Level 61
1,710 SR
1,515 Elo+
Charybdis
Charybdis
ADozenRats
Charybdis
Level 48
God Stats
11W - 6L
1,755 SR
Queue Stats
40W - 25L
1,571 Elo+
Party 2
Bacchus
Bacchus
NaniSquiggly
Bacchus
Level 66
God Stats
5W - 3L
1,880 SR
Queue Stats
116W - 60L
1,557 Elo+
Party 2
Anubis
Anubis
Slangdrew
Anubis
Level 70
God Stats
11W - 12L
1,495 SR
Queue Stats
64W - 70L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Z3roC00l
Hou Yi
12
3 / 5 / 0
8,091
736
9,469
10,484
4,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 3
7,711
701
4,301
14,470
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
iRobbob
Merlin
12
0 / 4 / 2
7,461
678
11,806
8,331
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ADozenRats
Charybdis
15
12 / 1 / 1
10,170
925
13,497
11,326
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
NaniSquiggly
Bacchus
13
0 / 1 / 14
9,105
828
4,595
12,436
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Slangdrew
Anubis
15
3 / 1 / 12
9,625
875
11,490
8,951
5,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
15
15
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ADozenRats
Charybdis
12
1
1
12.5
W
Bacchus
NaniSquiggly
Bacchus
0
1
14
7
W
Anubis
Slangdrew
Anubis
3
1
12
9
L
Hou Yi
Z3roC00l
Hou Yi
3
5
0
0.6
L
0
6
3
0.25
L
Merlin
iRobbob
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
29,582
33,285
Taken
32,713
19,611
Mitigated
30,256
2,230
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ADozenRats
Charybdis
13,497
7,284
0
3,972
11,326
5,839
1,442
3,628
7,698
0
44,447
W
Bacchus
NaniSquiggly
Bacchus
4,595
933
326
4,330
12,436
18,841
564
5,271
7,165
10,164
0
W
Anubis
Slangdrew
Anubis
11,490
1,083
876
4,683
8,951
5,576
1,157
3,595
5,356
45,536
0
L
Hou Yi
Z3roC00l
Hou Yi
9,469
4,464
0
658
10,484
4,067
0
4,650
5,834
0
23,003
L
4,301
1,658
0
892
14,470
12,722
0
7,135
7,335
0
7,490
L
Merlin
iRobbob
Merlin
11,806
764
0
680
8,331
2,822
0
4,339
3,992
48,999
149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,263
Gold Earned
28,900
112
Minions Killed
139
0
Camps Cleared
0
566,462
Distance Traveled
609,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,170
925
57
5
0
198,441
0
W
Bacchus
9,105
828
3
0
0
220,744
0
W
Anubis
9,625
875
79
7
0
190,179
0
L
Hou Yi
8,091
736
35
3
0
182,001
0
L
Odin
7,711
701
4
0
0
193,106
0
L
Merlin
7,461
678
73
7
0
191,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role