Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Alpharios13
Cerberus
Level 38
God Stats
1W - 1L
1,501 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 1
Pele
Pele
Punkkid2040
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,564 Elo+
Party 3
Hel
Hel
TheEndOfEnds
Hel
Level 42
God Stats
5W - 5L
1,421 SR
Queue Stats
231W - 212L
1,528 Elo+
Solo
Artemis
Artemis
chubbiechubchub
Artemis
Level 87
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 4L
1,406 Elo+
Party 1
Team Averages
Level 47
1,455 SR
1,462 Elo+

VS

Team Averages
Level 98
1,480 SR
1,542 Elo+
Kukulkan
Kukulkan
DeathTitan23
Kukulkan
Level 60
God Stats
6W - 3L
1,363 SR
Queue Stats
49W - 44L
1,437 Elo+
Party 2
Horus
Horus
EtherealValor
Horus
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
295W - 270L
1,542 Elo+
Party 2
Bellona
Bellona
NazDaKing
Bellona
Level 201
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 233L
1,568 Elo+
Party 2
Thanatos
Thanatos
ZoIdyck
Thanatos
Level 42
God Stats
13W - 11L
1,537 SR
Queue Stats
197W - 196L
1,545 Elo+
Solo
Freya
Freya
caoznite
Freya
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
303W - 268L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 6 / 0
4,807
437
4,066
12,176
7,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Alpharios13
Cerberus
7
1 / 5 / 0
5,167
470
3,423
15,132
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 1 / 1
6,181
562
5,370
8,550
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,227
566
4,013
9,567
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 1
4,545
413
4,092
7,486
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeathTitan23
Kukulkan
11
0 / 1 / 2
6,190
563
2,395
5,540
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 0 / 4
6,617
602
5,663
7,406
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
NazDaKing
Bellona
12
4 / 0 / 3
7,372
670
9,109
9,255
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ZoIdyck
Thanatos
11
5 / 2 / 4
6,638
603
6,924
8,535
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
caoznite
Freya
12
3 / 1 / 5
7,134
649
12,821
7,795
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
18
18
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
6
0
0
L
Cerberus
Alpharios13
Cerberus
1
5
0
0.2
W
Kukulkan
DeathTitan23
Kukulkan
0
1
2
1
W
6
0
4
8
W
Bellona
NazDaKing
Bellona
4
0
3
5.5
L
2
1
1
2.5
L
1
1
1
1.5
W
Thanatos
ZoIdyck
Thanatos
5
2
4
3.5
W
Freya
caoznite
Freya
3
1
5
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
36,912
52,911
Taken
38,531
26,739
Mitigated
26,498
15,492
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,066
1,026
0
3,313
12,176
7,013
0
0
11,311
0
22,288
L
Cerberus
Alpharios13
Cerberus
3,423
463
79
3,845
15,132
10,400
0
8,715
6,417
14,180
0
W
Kukulkan
DeathTitan23
Kukulkan
2,395
815
0
624
5,540
2,167
0
3,188
2,352
45,301
0
W
5,663
2,751
480
2,776
7,406
6,149
0
1,052
6,354
0
18,386
W
Bellona
NazDaKing
Bellona
9,109
3,282
0
2,453
9,255
10,862
84
0
9,255
0
56,201
L
5,370
1,362
0
2,820
8,550
2,711
0
0
8,432
0
42,783
L
4,013
694
253
3,871
9,567
4,425
0
2,320
7,247
43,232
0
W
Thanatos
ZoIdyck
Thanatos
6,924
2,802
0
7,468
8,535
3,964
0
1,169
7,366
0
40,661
W
Freya
caoznite
Freya
12,821
4,617
0
4,480
7,795
3,356
0
2,027
5,768
67,436
0
L
4,092
2,008
0
1,311
7,486
2,190
0
4,181
3,305
0
20,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
33,951
203
Minions Killed
355
0
Camps Cleared
0
1,089,397
Distance Traveled
1,120,863
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,807
437
32
3
0
181,659
0
L
Cerberus
5,167
470
16
1
0
197,649
0
W
Kukulkan
6,190
563
75
7
0
205,883
0
W
Horus
6,617
602
19
2
0
240,583
1
W
Bellona
7,372
670
98
9
0
194,516
2
L
Pele
6,181
562
68
6
0
264,404
0
L
Hel
6,227
566
69
6
0
245,970
0
W
Thanatos
6,638
603
62
6
0
259,273
0
W
Freya
7,134
649
101
9
0
220,608
0
L
Artemis
4,545
413
18
2
0
199,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role