Player Matchup

Chiron
Chiron
AllTimeDunk
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
IchigoCat
Sun Wukong
Level 67
God Stats
2W - 1L
1,301 SR
Queue Stats
198W - 137L
1,535 Elo+
Party 1
Neith
Neith
MarleyBarbie
Neith
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
245W - 275L
1,442 Elo+
Party 1
Persephone
Persephone
StellarAries
Persephone
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,564 Elo+
Party 1
Fenrir
Fenrir
xSplatteRHousEx
Fenrir
Level 161
God Stats
4W - 6L
1,715 SR
Queue Stats
340W - 353L
1,475 Elo+
Party 1
Team Averages
Level 113
1,503 SR
1,506 Elo+

VS

Team Averages
Level 45
1,500 SR
1,450 Elo+
Skadi
Skadi
AfricansAreDirty
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,435 Elo+
Solo
Serqet
Serqet
Axoreal1
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ExoticS21
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2
Khepri
Khepri
Thatonegamer620
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,313 Elo+
Solo
Achilles
Achilles
xKR1M3Rx
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 2 / 15
7,619
762
10,662
8,693
3,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
IchigoCat
Sun Wukong
14
3 / 2 / 16
8,595
860
6,573
12,290
9,935
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 17
8,300
830
10,892
6,399
2,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
StellarAries
Persephone
17
8 / 0 / 12
9,300
930
10,255
5,495
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 1 / 12
8,989
899
7,089
10,109
8,810
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
6,856
686
10,930
10,307
4,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Axoreal1
Serqet
15
0 / 3 / 2
6,725
673
7,666
8,375
5,747
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ExoticS21
Sun Wukong
13
0 / 4 / 0
6,718
672
5,333
12,024
9,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 1
7,095
710
2,959
8,561
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
xKR1M3Rx
Achilles
13
2 / 4 / 1
7,024
702
4,373
10,019
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
9
21
Kills
5
5
Deaths
21
72
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Chiron
0
2
15
3.75
L
Serqet
Axoreal1
Serqet
0
3
2
0.33
L
Sun Wukong
ExoticS21
Sun Wukong
0
4
0
0
W
Sun Wukong
IchigoCat
Sun Wukong
3
2
16
5.5
W
3
0
17
11.5
W
Persephone
StellarAries
Persephone
8
0
12
14
L
1
3
1
0.5
L
Achilles
xKR1M3Rx
Achilles
2
4
1
0.63
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,471
Damage
31,261
42,986
Taken
49,286
27,297
Mitigated
37,387
24,369
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,930
3,579
329
574
10,307
4,451
0
1,981
8,326
0
19,212
W
Chiron
10,662
5,491
3,262
3,676
8,693
3,520
348
1,196
7,368
0
20,848
L
Serqet
Axoreal1
Serqet
7,666
691
1,297
2,029
8,375
5,747
0
1,233
7,142
0
13,486
L
Sun Wukong
ExoticS21
Sun Wukong
5,333
741
617
3,073
12,024
9,277
0
3,765
8,259
0
20,260
W
Sun Wukong
IchigoCat
Sun Wukong
6,573
1,119
1,550
3,941
12,290
9,935
36
352
11,485
0
10,551
W
10,892
3,943
1,791
2,980
6,399
2,830
1,343
311
6,088
0
21,511
W
Persephone
StellarAries
Persephone
10,255
579
1,406
2,538
5,495
2,202
727
304
5,191
30,296
0
L
2,959
262
0
1,242
8,561
8,397
0
1,604
6,957
7,094
0
L
Achilles
xKR1M3Rx
Achilles
4,373
776
0
978
10,019
9,515
0
1,672
8,347
0
6,119
W
7,089
1,393
1,751
1,474
10,109
8,810
417
796
8,668
0
9,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
34,418
107
Minions Killed
72
0
Camps Cleared
0
956,745
Distance Traveled
870,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,856
686
13
1
0
134,682
0
W
Chiron
7,619
762
24
2
0
179,992
0
L
Serqet
6,725
673
7
1
0
206,467
0
L
Sun Wukong
6,718
672
34
3
0
166,593
0
W
Sun Wukong
8,595
860
9
1
0
191,385
0
W
Neith
8,300
830
27
3
0
203,564
0
W
Persephone
9,300
930
41
4
0
193,774
0
L
Khepri
7,095
710
13
1
0
176,282
0
L
Achilles
7,024
702
5
1
0
186,655
0
W
Fenrir
8,989
899
6
1
0
188,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role