Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
SauronTheSwole
Surtr
Level 134
God Stats
21W - 17L
1,571 SR
Queue Stats
117W - 94L
1,560 Elo+
Party 3
Izanami
Izanami
ShimadaX
Izanami
Level 100
God Stats
12W - 6L
1,628 SR
Queue Stats
76W - 74L
1,489 Elo+
Solo
Ares
Ares
TheBoatimus
Ares
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 25L
1,774 Elo+
Party 3
Team Averages
Level 110
1,540 SR
1,564 Elo+

VS

Team Averages
Level 79
1,499 SR
1,466 Elo+
Arachne
Arachne
CHUBBzilla9
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 144L
1,459 Elo+
Party 2
Yu Huang
Yu Huang
KahunaFrais
Yu Huang
Level 67
God Stats
2W - 3L
1,284 SR
Queue Stats
87W - 109L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
OGRvka
Cernunnos
Level 67
God Stats
5W - 8L
1,487 SR
Queue Stats
67W - 55L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheyCallMeJP
Tsukuyomi
Level 50
God Stats
2W - 2L
1,580 SR
Queue Stats
32W - 35L
1,461 Elo+
Solo
Sobek
Sobek
buttgenius
Sobek
Level 84
God Stats
1W - 3L
1,645 SR
Queue Stats
65W - 60L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 4 / 7
8,166
583
6,875
11,891
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
 
Morgan Le Fay
12
7 / 4 / 6
8,153
582
12,769
10,942
5,132
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 7
9,070
648
14,483
12,198
10,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ShimadaX
Izanami
13
1 / 4 / 8
7,717
551
9,731
12,053
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 4 / 6
7,938
567
6,244
15,770
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CHUBBzilla9
Arachne
11
1 / 4 / 2
6,009
429
8,345
13,825
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
KahunaFrais
Yu Huang
9
2 / 7 / 2
6,326
452
6,311
10,805
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
OGRvka
Cernunnos
13
6 / 4 / 3
8,192
585
14,995
16,920
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
TheyCallMeJP
Tsukuyomi
12
6 / 6 / 3
7,480
534
9,781
14,040
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
9
1 / 3 / 5
7,127
509
5,245
14,769
14,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
23
Kills
16
17
Deaths
24
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
4
7
1.88
W
Morgan Le Fay
 
Morgan Le Fay
7
4
6
2.5
L
Arachne
CHUBBzilla9
Arachne
1
4
2
0.5
L
Yu Huang
KahunaFrais
Yu Huang
2
7
2
0.43
L
Cernunnos
OGRvka
Cernunnos
6
4
3
1.88
W
6
1
7
9.5
W
Izanami
ShimadaX
Izanami
1
4
8
1.25
W
5
4
6
2
L
Tsukuyomi
TheyCallMeJP
Tsukuyomi
6
6
3
1.25
L
Sobek
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,102
Damage
44,677
62,854
Taken
70,359
41,951
Mitigated
36,711
21,934
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,875
2,490
0
5,644
11,891
5,090
0
1,308
10,583
0
42,073
W
Morgan Le Fay
 
Morgan Le Fay
12,769
1,260
0
2,236
10,942
5,132
330
4,421
6,521
49,619
0
L
Arachne
CHUBBzilla9
Arachne
8,345
6,734
0
4,399
13,825
5,321
0
3,302
10,063
0
31,449
L
Yu Huang
KahunaFrais
Yu Huang
6,311
356
0
840
10,805
4,467
0
5,907
4,840
38,728
0
L
Cernunnos
OGRvka
Cernunnos
14,995
8,029
0
7,661
16,920
6,907
915
3,199
13,575
0
74,948
W
14,483
4,964
0
6,741
12,198
10,855
28
2,021
10,177
3,266
73,562
W
Izanami
ShimadaX
Izanami
9,731
6,252
94
4,007
12,053
5,048
0
1,067
10,986
0
57,043
W
6,244
666
636
2,576
15,770
15,826
316
2,801
12,969
21,935
0
L
Tsukuyomi
TheyCallMeJP
Tsukuyomi
9,781
3,185
0
3,336
14,040
5,545
0
3,253
10,665
0
34,661
L
Sobek
5,245
797
2,725
4,808
14,769
14,471
0
5,244
9,348
20,471
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
35,134
371
Minions Killed
289
0
Camps Cleared
0
1,424,852
Distance Traveled
1,349,461
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,166
583
44
3
0
297,547
0
W
Morgan Le Fay
8,153
582
60
4
0
291,032
11
L
Arachne
6,009
429
47
3
0
279,809
0
L
Yu Huang
6,326
452
67
5
0
239,243
4
L
Cernunnos
8,192
585
112
8
0
254,921
1
W
Surtr
9,070
648
142
10
0
292,109
1
W
Izanami
7,717
551
96
7
0
268,635
0
W
Ares
7,938
567
29
2
0
275,529
0
L
Tsukuyomi
7,480
534
46
3
0
297,492
0
L
Sobek
7,127
509
17
1
0
277,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role