Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
D0UGHTY008
Khepri
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 203L
1,426 Elo+
Party 3
Arachne
Arachne
KINGNUTZ
Arachne
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 49L
1,492 Elo+
Party 4
Kumbhakarna
Kumbhakarna
LaBoiteAPet
Kumbhakarna
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
172W - 174L
1,446 Elo+
Party 3
Hou Yi
Hou Yi
LeChatSourd
Hou Yi
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 173L
1,446 Elo+
Party 3
Team Averages
Level 136
1,543 SR
1,462 Elo+

VS

Team Averages
Level 109
1,476 SR
1,434 Elo+
Cthulhu
Cthulhu
Aoihiro
Cthulhu
Level 146
God Stats
4W - 3L
1,237 SR
Queue Stats
551W - 534L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
BM Drum
Danzaburou
Level 100
God Stats
8W - 6L
1,645 SR
Queue Stats
286W - 295L
1,448 Elo+
Party 2
Odin
Odin
HeinzAd11
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,300 Elo+
Party 1
Kali
Kali
Treyniike77
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,495 Elo+
Party 1
Ymir
Ymir
xCovErtWolFx757
Ymir
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
186W - 193L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 2 / 9
9,750
813
8,677
6,934
3,290
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
D0UGHTY008
Khepri
16
1 / 2 / 9
9,398
783
3,566
11,223
15,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
KINGNUTZ
Arachne
17
7 / 4 / 3
10,208
851
9,724
15,233
9,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
LaBoiteAPet
Kumbhakarna
16
1 / 1 / 11
10,119
843
6,465
14,459
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hou Yi
18
2 / 0 / 10
9,969
831
7,115
5,939
3,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aoihiro
Cthulhu
18
2 / 3 / 3
9,565
797
13,301
10,612
10,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
BM Drum
Danzaburou
17
4 / 6 / 3
9,758
813
11,571
12,843
6,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
15
1 / 4 / 2
7,929
661
2,835
10,661
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
1 / 1 / 0
6,841
570
966
2,615
987
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

6
0 / 1 / 1
6,405
534
468
2,038
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
15
Kills
8
9
Deaths
15
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
9
4.25
L
Cthulhu
Aoihiro
Cthulhu
2
3
3
1.17
L
Danzaburou
BM Drum
Danzaburou
4
6
3
0.92
W
Khepri
D0UGHTY008
Khepri
1
2
9
2.75
L
Odin
1
4
2
0.5
W
Arachne
KINGNUTZ
Arachne
7
4
3
2.13
W
Kumbhakarna
LaBoiteAPet
Kumbhakarna
1
1
11
6.5
W
Hou Yi
2
0
10
7
L
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,547
Damage
29,141
53,788
Taken
38,769
48,440
Mitigated
29,573
17,570
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,677
531
1,669
1,335
6,934
3,290
3,241
711
6,118
18,104
0
L
Cthulhu
Aoihiro
Cthulhu
13,301
190
929
1,149
10,612
10,979
0
4,818
5,794
33,982
0
L
Danzaburou
BM Drum
Danzaburou
11,571
2,453
531
1,291
12,843
6,661
0
6,741
6,102
0
26,766
W
Khepri
D0UGHTY008
Khepri
3,566
197
1,033
1,118
11,223
15,070
273
2,774
7,928
15,481
0
L
Odin
2,835
423
314
1,076
10,661
9,361
0
4,946
5,715
0
7,247
W
Arachne
KINGNUTZ
Arachne
9,724
6,477
1,087
4,906
15,233
9,231
812
3,604
11,100
0
22,653
W
Kumbhakarna
LaBoiteAPet
Kumbhakarna
6,465
143
695
3,010
14,459
17,686
602
3,128
10,739
21,263
0
W
Hou Yi
7,115
2,899
1,294
1,423
5,939
3,163
3,724
2,177
3,461
0
26,332
L
966
1
124
1,062
2,615
987
0
1,506
1,109
0
2,538
L
468
67
0
93
2,038
1,585
0
697
1,341
1,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
40,498
135
Minions Killed
104
0
Camps Cleared
0
1,134,910
Distance Traveled
675,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,750
813
21
2
0
219,518
0
L
Cthulhu
9,565
797
47
4
0
221,349
0
L
Danzaburou
9,758
813
37
3
0
188,790
0
W
Khepri
9,398
783
21
2
0
222,111
0
L
Odin
7,929
661
9
1
0
179,914
0
W
Arachne
10,208
851
22
2
0
236,821
0
W
Kumbhakarna
10,119
843
24
2
0
231,885
0
W
Hou Yi
9,969
831
47
4
0
224,575
0
L
Kali
6,841
570
8
1
0
58,337
0
L
Ymir
6,405
534
3
0
0
26,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role