Player Matchup

Olorun
Olorun
 
Olorun
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Bruntus2051
Surtr
Level 33
God Stats
3W - 2L
1,507 SR
Queue Stats
32W - 22L
1,572 Elo+
Party 3
Chang'e
Chang'e
JamesBronce
Chang'e
Level 28
God Stats
3W - 1L
1,768 SR
Queue Stats
25W - 26L
1,574 Elo+
Party 1
Hercules
Hercules
O4Dro
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,502 Elo+
Party 1
Team Averages
Level 91
1,555 SR
1,529 Elo+

VS

Team Averages
Level 72
1,421 SR
1,450 Elo+
Ymir
Ymir
Broken0ptic
Ymir
Level 22
God Stats
2W - 7L
1,170 SR
Queue Stats
17W - 23L
1,455 Elo+
Party 2
Nike
Nike
Enano420
Nike
Level 104
God Stats
7W - 7L
1,500 SR
Queue Stats
251W - 229L
1,586 Elo+
Party 2
Cliodhna
Cliodhna
TheWaffle1410
Cliodhna
Level 80
God Stats
8W - 3L
1,500 SR
Queue Stats
108W - 110L
1,506 Elo+
Party 2
Sobek
Sobek
Turkpak696
Sobek
Level 46
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 13L
1,202 Elo+
Solo
Olorun
Olorun
YerBoi_67
Olorun
Level 108
God Stats
9W - 6L
1,666 SR
Queue Stats
467W - 421L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 0 / 0
6,477
648
3,169
3,173
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ne Zha
 
Ne Zha
11
2 / 0 / 5
5,985
599
4,646
6,942
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 3
5,384
538
2,903
8,177
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
JamesBronce
Chang'e
11
3 / 2 / 1
6,169
617
3,923
7,480
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
O4Dro
Hercules
10
4 / 1 / 0
6,539
654
6,785
9,787
7,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,823
382
655
3,478
1,830
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
9
0 / 5 / 1
5,167
517
4,815
11,150
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
TheWaffle1410
Cliodhna
8
1 / 3 / 1
5,224
522
3,514
7,312
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
6
0 / 2 / 0
3,974
397
542
4,807
2,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
YerBoi_67
Olorun
10
3 / 2 / 0
5,932
593
5,193
7,337
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
0
3
W
Ne Zha
 
Ne Zha
2
0
5
4.5
L
0
1
1
0.5
W
1
1
3
2.5
L
Nike
0
5
1
0.1
W
Chang'e
JamesBronce
Chang'e
3
2
1
1.75
W
Hercules
O4Dro
Hercules
4
1
0
4
L
Cliodhna
TheWaffle1410
Cliodhna
1
3
1
0.5
L
Sobek
0
2
0
0
L
Olorun
YerBoi_67
Olorun
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
14,719
35,559
Taken
34,084
18,002
Mitigated
13,502
14,575
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,169
1,781
44
2,136
3,173
1,317
3,150
797
2,376
45,858
0
W
Ne Zha
 
Ne Zha
4,646
1,059
0
1,142
6,942
2,292
0
863
6,079
0
37,416
L
655
91
0
79
3,478
1,830
0
909
2,569
5,682
0
W
2,903
682
0
2,415
8,177
4,408
0
1,552
6,625
404
28,653
L
Nike
4,815
1,341
0
2,758
11,150
4,376
0
0
11,150
0
33,952
W
Chang'e
JamesBronce
Chang'e
3,923
470
1,297
3,384
7,480
2,618
0
3,178
4,302
41,250
0
W
Hercules
O4Dro
Hercules
6,785
3,703
0
4,157
9,787
7,367
0
0
9,787
0
41,844
L
Cliodhna
TheWaffle1410
Cliodhna
3,514
530
0
805
7,312
2,326
0
1,364
5,948
0
29,583
L
Sobek
542
40
0
1,522
4,807
2,338
0
2,281
2,526
6,985
0
L
Olorun
YerBoi_67
Olorun
5,193
2,687
157
1,988
7,337
2,632
0
2,559
4,778
40,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
24,120
339
Minions Killed
209
0
Camps Cleared
0
1,043,148
Distance Traveled
884,598
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,477
648
86
9
0
190,655
0
W
Ne Zha
5,985
599
62
6
0
247,587
0
L
Ymir
3,823
382
8
1
0
185,824
1
W
Surtr
5,384
538
43
4
0
226,571
4
L
Nike
5,167
517
66
7
0
205,013
0
W
Chang'e
6,169
617
80
8
0
199,435
0
W
Hercules
6,539
654
68
7
0
178,900
3
L
Cliodhna
5,224
522
49
5
0
214,873
0
L
Sobek
3,974
397
11
1
0
114,821
0
L
Olorun
5,932
593
75
8
0
164,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role