Player Matchup

Achilles
Achilles
HAMB01_
Achilles
Level 158
God Stats
19W - 12L
1,624 SR
Queue Stats
197W - 206L
1,450 Elo+
Party 2
Zeus
Zeus
Prestige-_-OreO
Zeus
Level 48
God Stats
2W - 3L
1,392 SR
Queue Stats
57W - 68L
1,384 Elo+
Party 4
Skadi
Skadi
PrimeNificent
Skadi
Level 27
God Stats
0W - 2L
1,513 SR
Queue Stats
32W - 40L
1,432 Elo+
Party 4
King Arthur
King Arthur
handam99
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
laamorenitaa
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,464 Elo+
Party 2
Team Averages
Level 49
1,506 SR
1,446 Elo+

VS

Team Averages
Level 28
1,371 SR
1,305 Elo+
Awilix
Awilix
DFWU ethix
Awilix
Level 33
God Stats
17W - 20L
1,213 SR
Queue Stats
485W - 457L
1,235 Elo+
Party 1
Nemesis
Nemesis
DJVC0117
Nemesis
Level 27
God Stats
1W - 2L
1,297 SR
Queue Stats
5W - 9L
1,205 Elo+
Party 3
Ah Puch
Ah Puch
Incursio13
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,203 Elo+
Party 1
Zeus
Zeus
JoyDK
Zeus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,586 Elo+
Party 1
Achilles
Achilles
sloppy_wet_171
Achilles
Level 37
God Stats
3W - 5L
1,343 SR
Queue Stats
8W - 15L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HAMB01_
Achilles
7
0 / 6 / 0
4,762
433
1,833
8,702
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 0
5,088
463
4,051
7,928
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 4 / 1
6,105
555
9,997
9,889
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
handam99
King Arthur
7
0 / 10 / 0
4,556
414
1,917
11,508
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
laamorenitaa
Cthulhu
8
1 / 3 / 5
6,023
548
4,210
12,389
6,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DFWU ethix
Awilix
10
5 / 0 / 8
7,013
638
7,377
5,920
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
DJVC0117
Nemesis
9
1 / 3 / 1
5,530
503
2,248
9,572
3,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Incursio13
Ah Puch
14
6 / 0 / 2
8,116
738
8,073
7,229
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
JoyDK
Zeus
13
14 / 0 / 1
8,768
797
14,849
6,190
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
7
2 / 3 / 1
5,281
480
2,186
9,353
5,575
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
28
28
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
DFWU ethix
Awilix
5
0
8
9
W
Nemesis
DJVC0117
Nemesis
1
3
1
0.5
L
Achilles
HAMB01_
Achilles
0
6
0
0
W
Ah Puch
Incursio13
Ah Puch
6
0
2
7
W
Zeus
JoyDK
Zeus
14
0
1
14.5
L
0
5
0
0
L
5
4
1
1.38
L
King Arthur
handam99
King Arthur
0
10
0
0
L
Cthulhu
laamorenitaa
Cthulhu
1
3
5
1.17
W
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,008
Damage
34,733
50,416
Taken
38,264
20,688
Mitigated
16,073
7,050
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DFWU ethix
Awilix
7,377
3,665
0
250
5,920
2,145
0
1,376
4,544
0
29,693
W
Nemesis
DJVC0117
Nemesis
2,248
705
0
780
9,572
3,119
0
2,712
6,860
0
26,091
L
Achilles
HAMB01_
Achilles
1,833
636
0
1,036
8,702
2,892
0
2,445
6,257
0
14,932
W
Ah Puch
Incursio13
Ah Puch
8,073
1,093
0
4,064
7,229
2,872
1,628
266
6,963
70,350
0
W
Zeus
JoyDK
Zeus
14,849
2,582
0
625
6,190
2,362
546
1,831
4,359
58,596
0
L
4,051
419
0
243
7,928
2,437
0
4,359
3,569
30,630
0
L
9,997
5,095
0
0
9,889
3,421
514
5,507
4,360
0
40,288
L
King Arthur
handam99
King Arthur
1,917
722
0
132
11,508
5,246
0
8,108
3,400
0
14,231
L
Cthulhu
laamorenitaa
Cthulhu
4,210
851
1,809
3,830
12,389
6,692
100
2,446
9,908
25,962
0
W
Achilles
2,186
651
0
151
9,353
5,575
0
2,076
7,277
0
10,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
34,708
194
Minions Killed
326
0
Camps Cleared
0
1,058,866
Distance Traveled
1,245,009
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,013
638
56
5
0
285,021
0
W
Nemesis
5,530
503
39
4
0
267,855
0
L
Achilles
4,762
433
31
3
0
174,779
0
W
Ah Puch
8,116
738
123
11
0
209,531
0
W
Zeus
8,768
797
97
9
0
227,521
0
L
Zeus
5,088
463
52
5
0
197,941
0
L
Skadi
6,105
555
58
5
0
211,155
0
L
King Arthur
4,556
414
20
2
0
243,245
0
L
Cthulhu
6,023
548
33
3
0
231,746
2
W
Achilles
5,281
480
11
1
0
255,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role