Player Matchup

Geb
Geb
GavinPlaysSR
Geb
Level 111
God Stats
0W - 2L
1,288 SR
Queue Stats
166W - 172L
1,417 Elo+
Party 1
Guan Yu
Guan Yu
Migmar85
Guan Yu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,682 Elo+
Solo
Ishtar
Ishtar
TotallyCoolGuySR
Ishtar
Level 85
God Stats
17W - 21L
1,514 SR
Queue Stats
43W - 52L
1,406 Elo+
Party 1
Surtr
Surtr
pbraith
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,175 Elo+
Solo
Sun Wukong
Sun Wukong
御驾清蒸
Sun Wukong
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 167L
1,435 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,423 Elo+

VS

Team Averages
Level 81
1,553 SR
1,437 Elo+
Chaac
Chaac
Its Mr Nuts
Chaac
Level 59
God Stats
4W - 5L
1,387 SR
Queue Stats
17W - 24L
1,373 Elo+
Party 2
Neith
Neith
MLGMudkip228
Neith
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 64L
1,514 Elo+
Solo
Fenrir
Fenrir
Markillees
Fenrir
Level 40
God Stats
3W - 2L
1,915 SR
Queue Stats
66W - 68L
1,419 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Toni2Tap
Kumbhakarna
Level 65
God Stats
1W - 3L
1,464 SR
Queue Stats
62W - 66L
1,435 Elo+
Party 2
Merlin
Merlin
phoeniex10
Merlin
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 158L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
7,391
411
4,477
14,311
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Migmar85
Guan Yu
16
8 / 4 / 4
10,414
579
19,345
17,100
20,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 4 / 0
6,667
370
6,472
12,731
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
pbraith
Surtr
9
0 / 8 / 0
6,842
380
1,417
19,678
9,183
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
御驾清蒸
Sun Wukong
16
8 / 5 / 6
10,445
580
14,707
19,105
9,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 0
9,030
502
9,817
22,341
15,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 2 / 8
9,498
528
13,430
10,412
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Markillees
Fenrir
15
9 / 1 / 3
9,383
521
12,709
12,944
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Toni2Tap
Kumbhakarna
13
1 / 2 / 9
8,955
498
6,111
16,023
17,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
phoeniex10
Merlin
17
6 / 4 / 1
10,325
574
7,694
9,906
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
16
Kills
22
23
Deaths
17
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
8
0
0.38
W
3
2
8
3.5
W
Fenrir
Markillees
Fenrir
9
1
3
10.5
L
Guan Yu
Migmar85
Guan Yu
8
4
4
2.5
W
Kumbhakarna
Toni2Tap
Kumbhakarna
1
2
9
2.75
L
0
4
0
0
L
Surtr
pbraith
Surtr
0
8
0
0
W
Merlin
phoeniex10
Merlin
6
4
1
1.63
L
Sun Wukong
御驾清蒸
Sun Wukong
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
49,761
82,925
Taken
71,626
57,392
Mitigated
48,042
17,460
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,477
554
0
1,676
14,311
13,810
260
1,671
12,598
22,615
0
W
9,817
2,989
0
5,692
22,341
15,096
0
1,224
21,117
0
61,479
W
13,430
6,448
0
5,432
10,412
5,442
295
1,424
8,988
0
79,394
W
Fenrir
Markillees
Fenrir
12,709
4,081
0
4,384
12,944
5,444
0
1,325
11,619
0
61,251
L
Guan Yu
Migmar85
Guan Yu
19,345
3,902
405
4,349
17,100
20,325
221
1,322
15,778
5,511
69,745
W
Kumbhakarna
Toni2Tap
Kumbhakarna
6,111
634
0
4,356
16,023
17,368
376
3,893
12,130
26,146
0
L
6,472
4,520
0
4,702
12,731
4,673
906
2,095
10,636
0
50,447
L
Surtr
pbraith
Surtr
1,417
622
465
3,372
19,678
9,183
0
2,801
16,805
349
31,480
W
Merlin
phoeniex10
Merlin
7,694
569
0
2,171
9,906
4,692
585
0
9,906
84,951
0
L
Sun Wukong
御驾清蒸
Sun Wukong
14,707
3,719
0
2,491
19,105
9,401
17
5,549
13,303
0
67,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
47,191
342
Minions Killed
490
0
Camps Cleared
0
1,644,929
Distance Traveled
1,704,496
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,391
411
25
1
0
335,262
2
W
Chaac
9,030
502
83
5
0
297,210
4
W
Neith
9,498
528
142
8
0
324,316
0
W
Fenrir
9,383
521
80
4
0
421,319
0
L
Guan Yu
10,414
579
106
6
0
327,883
0
W
Kumbhakarna
8,955
498
19
1
0
341,092
0
L
Ishtar
6,667
370
83
5
0
312,423
3
L
Surtr
6,842
380
41
2
0
291,261
0
W
Merlin
10,325
574
166
9
0
320,559
0
L
Sun Wukong
10,445
580
87
5
0
378,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role