Player Matchup

Cthulhu
Cthulhu
Igneous78
Cthulhu
Level 7
God Stats
3W - 6L
1,183 SR
Queue Stats
10W - 17L
1,060 Elo+
Party 1
Baron Samedi
Baron Samedi
Multiwolfx
Baron Samedi
Level 51
God Stats
1W - 2L
1,532 SR
Queue Stats
118W - 123L
1,472 Elo+
Party 1
Surtr
Surtr
toxicsnake1109
Surtr
Level 29
God Stats
1W - 5L
1,142 SR
Queue Stats
6W - 14L
1,045 Elo+
Party 1
Team Averages
Level 29
1,286 SR
1,192 Elo+

VS

Team Averages
Level 80
1,588 SR
1,493 Elo+
Cupid
Cupid
CR1DL1N
Cupid
Level 85
God Stats
10W - 7L
1,699 SR
Queue Stats
40W - 45L
1,464 Elo+
Party 2
Surtr
Surtr
Locksteady
Surtr
Level 147
God Stats
16W - 11L
1,566 SR
Queue Stats
62W - 62L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
Pappysock
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Igneous78
Cthulhu
11
0 / 3 / 0
6,378
580
4,078
9,687
9,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Multiwolfx
Baron Samedi
11
0 / 3 / 0
6,385
580
4,737
6,610
3,778
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 2 / 0
6,242
567
2,394
8,447
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CR1DL1N
Cupid
13
2 / 0 / 6
7,627
693
4,981
4,276
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
12
3 / 0 / 5
7,730
703
5,810
10,181
8,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Pappysock
Kukulkan
14
3 / 0 / 5
8,586
781
10,736
3,159
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
CR1DL1N
Cupid
2
0
6
5
L
Cthulhu
Igneous78
Cthulhu
0
3
0
0
W
Surtr
3
0
5
5.5
L
Baron Samedi
Multiwolfx
Baron Samedi
0
3
0
0
W
Kukulkan
Pappysock
Kukulkan
3
0
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,209
Damage
21,527
24,744
Taken
17,616
18,718
Mitigated
12,077
2,751
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CR1DL1N
Cupid
4,981
1,914
809
1,070
4,276
1,959
1,086
3,058
1,218
0
23,653
L
Cthulhu
Igneous78
Cthulhu
4,078
250
62
0
9,687
9,865
0
3,781
5,906
15,620
0
W
Surtr
5,810
1,896
0
1,331
10,181
8,622
44
4,415
5,766
629
24,290
L
Baron Samedi
Multiwolfx
Baron Samedi
4,737
305
431
1,153
6,610
3,778
0
2,173
4,437
27,354
0
W
Kukulkan
Pappysock
Kukulkan
10,736
380
0
216
3,159
1,496
0
1,533
1,626
45,874
0
L
2,394
672
0
1,105
8,447
5,075
0
4,923
3,524
34
12,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,005
Gold Earned
23,943
107
Minions Killed
170
0
Camps Cleared
0
575,646
Distance Traveled
642,351
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,627
693
41
4
0
200,408
1
L
Cthulhu
6,378
580
32
3
0
196,403
4
W
Surtr
7,730
703
35
3
0
216,445
1
L
Baron Samedi
6,385
580
45
4
0
173,109
3
W
Kukulkan
8,586
781
94
9
0
225,498
0
L
Surtr
6,242
567
30
3
0
206,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role