Player Matchup

Tiamat
Tiamat
Bigdaddy__5567
Tiamat
Level 125
God Stats
0W - 2L
1,231 SR
Queue Stats
40W - 40L
1,470 Elo+
Party 1
Xing Tian
Xing Tian
Roach3276
Xing Tian
Level 99
God Stats
19W - 11L
1,370 SR
Queue Stats
107W - 107L
1,459 Elo+
Party 1
Apollo
Apollo
gamer_dad12
Apollo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 77L
1,360 Elo+
Party 1
Team Averages
Level 101
1,367 SR
1,429 Elo+

VS

Team Averages
Level 107
1,500 SR
1,500 Elo+
Mercury
Mercury
BUTTERM4N18
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hades
Hades
DnDrip
Hades
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
DnSlip
Anubis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,370
637
3,792
8,929
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Roach3276
Xing Tian
13
4 / 3 / 1
8,238
824
5,038
13,006
13,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
11
0 / 6 / 3
6,509
651
3,822
11,502
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BUTTERM4N18
Mercury
13
3 / 2 / 9
8,120
812
8,395
7,651
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
DnDrip
Hades
13
5 / 2 / 6
8,177
818
11,110
9,911
5,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
DnSlip
Anubis
13
6 / 1 / 6
8,579
858
9,509
5,734
3,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
14
14
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
BUTTERM4N18
Mercury
3
2
9
3.75
L
0
5
3
0.3
W
Hades
DnDrip
Hades
5
2
6
4
W
Anubis
DnSlip
Anubis
6
1
6
9
L
Xing Tian
Roach3276
Xing Tian
4
3
1
1.5
L
Apollo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,652
Damage
29,014
33,437
Taken
23,296
22,384
Mitigated
11,270
4,591
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BUTTERM4N18
Mercury
8,395
4,599
0
750
7,651
3,038
238
2,478
5,009
0
35,495
L
3,792
351
0
1,552
8,929
4,951
0
6,023
2,906
16,216
267
W
Hades
DnDrip
Hades
11,110
641
612
3,061
9,911
5,150
330
2,982
6,792
31,179
0
W
Anubis
DnSlip
Anubis
9,509
579
0
2,998
5,734
3,082
970
2,648
2,810
29,340
0
L
Xing Tian
Roach3276
Xing Tian
5,038
1,059
331
1,072
13,006
13,140
0
7,838
5,168
17,388
1,584
L
Apollo
3,822
2,168
0
1,636
11,502
4,293
0
6,779
4,723
0
20,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
24,876
93
Minions Killed
148
0
Camps Cleared
0
490,215
Distance Traveled
537,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,120
812
56
6
0
208,198
0
L
Tiamat
6,370
637
29
3
0
153,081
0
W
Hades
8,177
818
46
5
0
165,988
0
W
Anubis
8,579
858
46
5
0
163,392
0
L
Xing Tian
8,238
824
25
3
0
185,768
0
L
Apollo
6,509
651
39
4
0
151,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role