Player Matchup

Ah Puch
Ah Puch
Bronze III
Achrim XS
Ah Puch
Bronze III
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 81L
1,378 MMR
Party 1
Achilles
Achilles
Bronze III
VeryRareSoul
Achilles
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
marsoc_gamer
Kuzenbo
Gold V
Level 143
God Stats
8W - 13L
1,500 SR
Queue Stats
178W - 243L
1,366 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,500 SR
1,415 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,650 SR
1,286 MMR
Izanami
Izanami
Bronze III
Erickcx
Izanami
Bronze III
Level 121
God Stats
1W - 1L
1,718 SR
Queue Stats
6W - 9L
1,465 MMR
Solo
Artio
Artio
Silver II
Oh PRINCE
Artio
Silver II
Level 128
God Stats
23W - 29L
1,556 SR
Queue Stats
138W - 194L
962 MMR
Solo
Chang'e
Chang'e
Bronze III
TekTTerryZino
Chang'e
Bronze III
Level 66
God Stats
3W - 1L
1,676 SR
Queue Stats
4W - 3L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Achrim XS
Ah Puch
16
3 / 3 / 0
9,240
711
12,437
9,622
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
VeryRareSoul
Achilles
6
0 / 0 / 0
6,673
513
966
1,865
1,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
marsoc_gamer
Kuzenbo
15
0 / 3 / 3
9,409
724
6,643
16,396
27,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeAtlasBastetGuan YuAthena

VS

Bans
TsukuyomiChaacPeleCthulhuAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Erickcx
Izanami
17
3 / 0 / 3
10,381
799
14,437
10,464
4,898
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Oh PRINCE
Artio
15
3 / 2 / 3
10,494
807
3,560
16,490
14,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
13
0 / 1 / 3
8,045
619
4,704
9,699
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
6
6
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Achrim XS
Ah Puch
3
3
0
1
W
Izanami
Erickcx
Izanami
3
0
3
4.5
W
Artio
Oh PRINCE
Artio
3
2
3
2.25
W
Chang'e
0
1
3
1.5
L
Achilles
VeryRareSoul
Achilles
0
0
0
0
L
Kuzenbo
marsoc_gamer
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,046
Damage
22,701
27,883
Taken
36,653
33,120
Mitigated
23,657
5,462
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Achrim XS
Ah Puch
12,437
543
0
1,874
9,622
4,652
0
3,231
6,391
53,425
2,209
W
Izanami
Erickcx
Izanami
14,437
8,530
0
1,199
10,464
4,898
2,665
5,832
4,632
0
73,803
W
Artio
Oh PRINCE
Artio
3,560
169
3,264
3,810
16,490
14,638
168
7,167
9,323
13,209
527
W
Chang'e
4,704
451
4,131
4,033
9,699
4,121
413
5,758
3,941
20,027
0
L
Achilles
VeryRareSoul
Achilles
966
273
0
839
1,865
1,347
0
721
1,144
0
2,934
L
Kuzenbo
marsoc_gamer
Kuzenbo
6,643
2,049
339
2,410
16,396
27,121
0
3,907
12,489
22,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,322
Gold Earned
28,920
123
Minions Killed
208
0
Camps Cleared
0
536,186
Distance Traveled
658,261
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,240
711
103
8
0
218,074
0
W
Izanami
10,381
799
161
12
0
210,933
0
W
Artio
10,494
807
13
1
0
218,648
0
W
Chang'e
8,045
619
34
3
0
228,680
0
L
Achilles
6,673
513
5
0
0
72,807
0
L
Kuzenbo
9,409
724
15
1
0
245,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role