Player Matchup

Janus
Janus
Biggadawigga
Janus
Level 133
God Stats
1W - 0L
1,518 SR
Queue Stats
55W - 50L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
IrrationalMindz
Sylvanus
Level 154
God Stats
2W - 6L
1,257 SR
Queue Stats
53W - 45L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
jstwntanme
Danzaburou
Level 138
God Stats
8W - 2L
1,940 SR
Queue Stats
59W - 49L
1,480 Elo+
Party 1
Team Averages
Level 142
1,572 SR
1,474 Elo+

VS

Team Averages
Level 65
1,410 SR
1,602 Elo+
Loki
Loki
Sneakyc_los
Loki
Level 24
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
YeGetNasty
Surtr
Level 103
God Stats
1W - 1L
1,662 SR
Queue Stats
11W - 14L
1,807 Elo+
Solo
Kukulkan
Kukulkan
peepeepapiyo
Kukulkan
Level 68
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 3
11,763
784
12,008
9,842
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
1 / 1 / 7
10,818
721
5,114
16,244
10,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
jstwntanme
Danzaburou
18
4 / 1 / 4
11,295
753
17,684
17,439
8,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,994
600
2,765
14,119
5,998
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
15
0 / 3 / 1
9,001
600
8,258
20,393
19,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
peepeepapiyo
Kukulkan
16
2 / 2 / 0
10,459
697
18,012
9,035
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
3
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Sylvanus
1
1
7
4.5
L
0
6
3
0.25
L
Surtr
0
3
1
0.17
W
Danzaburou
jstwntanme
Danzaburou
4
1
4
6
L
Kukulkan
peepeepapiyo
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
29,035
43,525
Taken
43,547
23,698
Mitigated
30,500
24,290
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,008
199
0
2,782
9,842
4,216
341
4,817
5,025
68,636
82
W
Sylvanus
5,114
1,285
8,763
6,756
16,244
10,876
140
6,532
9,712
16,728
0
L
2,765
1,010
0
255
14,119
5,998
0
8,705
5,414
0
21,770
L
Surtr
8,258
2,128
498
5,785
20,393
19,828
394
5,131
15,262
1,040
32,306
W
Danzaburou
jstwntanme
Danzaburou
17,684
7,111
0
5,989
17,439
8,606
2,246
7,622
9,817
0
77,504
L
Kukulkan
peepeepapiyo
Kukulkan
18,012
239
299
1,354
9,035
4,674
138
3,754
5,281
66,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
28,454
251
Minions Killed
186
0
Camps Cleared
0
818,731
Distance Traveled
769,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,763
784
137
9
0
304,576
0
W
Sylvanus
10,818
721
17
1
0
232,963
0
L
Loki
8,994
600
21
1
0
247,698
0
L
Surtr
9,001
600
59
4
0
242,233
0
W
Danzaburou
11,295
753
97
6
0
281,192
0
L
Kukulkan
10,459
697
106
7
0
279,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role