Player Matchup

Surtr
Surtr
HippieThor
Surtr
Level 125
God Stats
17W - 11L
1,651 SR
Queue Stats
30W - 38L
1,405 Elo+
Party 2
Charybdis
Charybdis
Indom213
Charybdis
Level 32
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 16L
1,576 Elo+
Party 2
Discordia
Discordia
TheGreatMurgoob
Discordia
Level 49
God Stats
4W - 4L
1,656 SR
Queue Stats
12W - 15L
1,344 Elo+
Party 2
Team Averages
Level 69
1,674 SR
1,442 Elo+

VS

Team Averages
Level 98
1,497 SR
1,456 Elo+
Chang'e
Chang'e
EarlG1999
Chang'e
Level 67
God Stats
40W - 27L
1,621 SR
Queue Stats
240W - 241L
1,516 Elo+
Solo
Fenrir
Fenrir
MeimiAngel
Fenrir
Level 140
God Stats
2W - 1L
1,285 SR
Queue Stats
155W - 160L
1,403 Elo+
Party 1
Surtr
Surtr
throbbenHood
Surtr
Level 87
God Stats
6W - 10L
1,587 SR
Queue Stats
117W - 119L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 5 / 3
7,135
595
8,499
13,947
11,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Indom213
Charybdis
14
4 / 5 / 2
9,394
783
7,474
12,640
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
TheGreatMurgoob
Discordia
12
2 / 6 / 3
8,276
690
10,577
8,930
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EarlG1999
Chang'e
16
3 / 1 / 8
9,657
805
6,703
11,619
5,287
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
MeimiAngel
Fenrir
15
9 / 4 / 5
10,844
904
9,162
16,415
17,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 9
9,524
794
14,918
13,761
7,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
16
16
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EarlG1999
Chang'e
3
1
8
7
L
Surtr
0
5
3
0.3
L
Charybdis
Indom213
Charybdis
4
5
2
1
W
Fenrir
MeimiAngel
Fenrir
9
4
5
2.88
L
Discordia
TheGreatMurgoob
Discordia
2
6
3
0.58
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
30,783
35,517
Taken
41,795
19,497
Mitigated
30,967
6,109
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EarlG1999
Chang'e
6,703
566
1,864
5,068
11,619
5,287
1,044
2,725
8,512
54,804
0
L
Surtr
8,499
3,190
0
2,095
13,947
11,516
0
4,250
9,697
428
19,007
L
Charybdis
Indom213
Charybdis
7,474
4,896
192
3,125
12,640
4,714
43
1,645
10,995
0
32,058
W
Fenrir
MeimiAngel
Fenrir
9,162
3,108
0
2,300
16,415
17,692
322
3,642
12,419
0
20,794
L
Discordia
TheGreatMurgoob
Discordia
10,577
988
203
494
8,930
3,267
0
1,282
7,648
25,782
1,774
W
14,918
6,140
0
4,566
13,761
7,988
910
3,130
10,331
737
40,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
30,025
141
Minions Killed
170
0
Camps Cleared
0
507,731
Distance Traveled
664,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,657
805
98
8
0
229,623
2
L
Surtr
7,135
595
31
3
0
176,504
1
L
Charybdis
9,394
783
65
5
0
166,597
0
W
Fenrir
10,844
904
17
1
0
225,306
0
L
Discordia
8,276
690
45
4
0
164,630
0
W
Surtr
9,524
794
55
5
0
209,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role