Player Matchup

Mulan
Mulan
Da playmaker17
Mulan
Level 149
God Stats
3W - 0L
1,835 SR
Queue Stats
32W - 30L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
Gentle Rizz
Cabrakan
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,584 Elo+
Party 1
Fenrir
Fenrir
Tsazorii
Fenrir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,578 Elo+
Party 1
Team Averages
Level 129
1,612 SR
1,582 Elo+

VS

Team Averages
Level 109
1,500 SR
1,571 Elo+
Ah Muzen Cab
Ah Muzen Cab
Myrakos
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,656 Elo+
Party 2
Zeus
Zeus
Roronoaichi
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,533 Elo+
Party 2
Odin
Odin
SimplyChance
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,924
792
4,764
10,095
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Gentle Rizz
Cabrakan
12
1 / 0 / 6
7,058
706
6,381
7,141
5,869
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Tsazorii
Fenrir
12
5 / 2 / 3
7,872
787
7,067
7,168
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Myrakos
Ah Muzen Cab
12
2 / 3 / 0
7,450
745
5,605
6,362
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
6,286
629
5,305
5,096
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 1 / 2
7,194
719
3,614
8,499
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Cabrakan
Gentle Rizz
Cabrakan
1
0
6
4
L
Ah Muzen Cab
Myrakos
Ah Muzen Cab
2
3
0
0.67
L
0
4
1
0.13
L
0
1
2
1
W
Fenrir
Tsazorii
Fenrir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,212
Damage
14,524
24,404
Taken
19,957
19,378
Mitigated
11,634
6,049
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,764
346
0
4,369
10,095
9,661
0
2,784
7,311
0
23,923
W
Cabrakan
Gentle Rizz
Cabrakan
6,381
868
0
1,331
7,141
5,869
0
1,275
5,866
27,207
0
L
Ah Muzen Cab
Myrakos
Ah Muzen Cab
5,605
1,431
0
883
6,362
2,364
0
1,164
5,198
0
28,485
L
5,305
710
0
323
5,096
1,720
0
2,408
2,688
26,511
0
L
3,614
1,102
0
1,815
8,499
7,550
0
2,841
5,658
0
6,417
W
Fenrir
Tsazorii
Fenrir
7,067
1,874
0
349
7,168
3,848
0
1,333
5,835
0
23,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
20,930
122
Minions Killed
108
0
Camps Cleared
0
527,566
Distance Traveled
552,397
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,924
792
33
3
0
189,291
0
W
Cabrakan
7,058
706
45
5
0
153,777
0
L
Ah Muzen Cab
7,450
745
55
6
0
175,557
0
L
Zeus
6,286
629
50
5
0
182,317
5
L
Odin
7,194
719
3
0
0
194,523
5
W
Fenrir
7,872
787
44
4
0
184,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role