Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Eshenshi
Baron Samedi
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 73L
1,424 Elo+
Solo
Hou Yi
Hou Yi
Vins3cooksanji
Hou Yi
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,631 Elo+
Solo
Team Averages
Level 84
1,572 SR
1,518 Elo+

VS

Team Averages
Level 80
1,451 SR
1,455 Elo+
Neith
Neith
LILKERSH
Neith
Level 49
God Stats
19W - 20L
1,353 SR
Queue Stats
231W - 300L
1,210 Elo+
Solo
King Arthur
King Arthur
salazerre
King Arthur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Discordia
Discordia
xXRomerilloXx
Discordia
Level 149
God Stats
4W - 6L
1,500 SR
Queue Stats
97W - 91L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 4
6,914
691
2,213
9,350
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Eshenshi
Baron Samedi
12
3 / 2 / 2
7,282
728
5,502
8,169
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 3
6,924
692
6,359
10,394
4,607
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LILKERSH
Neith
10
1 / 2 / 0
6,508
651
3,167
5,332
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
salazerre
King Arthur
11
0 / 3 / 4
6,915
692
6,371
8,283
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
xXRomerilloXx
Discordia
15
5 / 0 / 1
8,585
859
13,509
4,552
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
6
6
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
4
1
L
Baron Samedi
Eshenshi
Baron Samedi
3
2
2
2
W
Neith
LILKERSH
Neith
1
2
0
0.5
L
2
2
3
1.75
W
King Arthur
salazerre
King Arthur
0
3
4
0.67
W
Discordia
xXRomerilloXx
Discordia
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,074
Damage
23,047
27,913
Taken
18,167
16,673
Mitigated
8,536
9,317
Healing
1,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,213
1,119
938
2,190
9,350
7,425
25
3,275
6,075
10,654
0
L
Baron Samedi
Eshenshi
Baron Samedi
5,502
428
1,507
3,229
8,169
4,641
0
4,525
3,644
24,856
152
W
Neith
LILKERSH
Neith
3,167
931
66
756
5,332
1,863
21
1,515
3,817
0
11,461
L
6,359
3,645
0
1,453
10,394
4,607
0
6,195
4,199
0
29,214
W
King Arthur
salazerre
King Arthur
6,371
1,026
0
540
8,283
4,875
325
4,535
3,748
481
15,654
W
Discordia
xXRomerilloXx
Discordia
13,509
534
0
276
4,552
1,798
883
1,740
2,812
55,163
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,120
Gold Earned
22,008
108
Minions Killed
142
0
Camps Cleared
0
449,465
Distance Traveled
516,409
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,914
691
15
2
0
138,020
0
L
Baron Samedi
7,282
728
46
5
0
152,199
0
W
Neith
6,508
651
22
2
0
153,258
2
L
Hou Yi
6,924
692
47
5
0
159,246
0
W
King Arthur
6,915
692
23
2
0
174,983
0
W
Discordia
8,585
859
97
10
0
188,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role