Player Matchup

Bacchus
Bacchus
Phazer II
Bacchus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,722 Elo+
Party 1
Hel
Hel
Psycheddelic
Hel
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,722 Elo+
Party 1
Neith
Neith
Smokahontas7981
Neith
Level 27
God Stats
15W - 13L
1,498 SR
Queue Stats
37W - 42L
1,306 Elo+
Party 1
Team Averages
Level 72
1,499 SR
1,583 Elo+

VS

Team Averages
Level 39
1,318 SR
1,168 Elo+
Cupid
Cupid
Bruce23lee1053
Cupid
Level 46
God Stats
0W - 4L
1,116 SR
Queue Stats
4W - 5L
962 Elo+
Solo
Freya
Freya
Crown_Clown420
Freya
Level 39
God Stats
1W - 6L
1,338 SR
Queue Stats
41W - 64L
1,277 Elo+
Party 2
Cerberus
Cerberus
NumberOneScrub24
Cerberus
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 63L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Phazer II
Bacchus
14
4 / 1 / 11
9,402
723
9,677
13,311
10,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
8 / 1 / 7
10,552
812
19,431
16,710
7,908
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 0 / 11
9,476
729
10,383
8,839
4,533
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,967
613
7,895
10,953
4,813
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 9 / 1
7,848
604
9,989
15,600
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 1
8,669
667
5,652
20,568
23,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
1
9
1
0.17
L
0
2
1
0.25
W
Bacchus
Phazer II
Bacchus
4
1
11
9.5
W
8
1
7
11.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
23,536
38,860
Taken
47,121
22,777
Mitigated
35,576
25,607
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,895
4,313
130
432
10,953
4,813
0
8,316
2,637
0
23,212
L
9,989
3,147
0
2,970
15,600
6,835
0
10,533
5,067
32,839
0
L
5,652
889
0
6,005
20,568
23,928
0
10,355
10,213
26,269
0
W
Bacchus
Phazer II
Bacchus
9,677
1,794
783
2,857
13,311
10,336
420
5,610
7,701
22,569
0
W
19,431
1,419
9,989
10,359
16,710
7,908
340
5,601
11,109
57,596
0
W
10,383
5,538
0
1,619
8,839
4,533
1,656
4,505
4,334
0
26,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
24,484
152
Minions Killed
128
0
Camps Cleared
0
626,155
Distance Traveled
580,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,967
613
42
3
0
153,244
0
L
Freya
7,848
604
43
3
0
189,993
0
L
Cerberus
8,669
667
43
3
0
236,836
0
W
Bacchus
9,402
723
24
2
0
188,840
0
W
Hel
10,552
812
91
7
0
235,747
0
W
Neith
9,476
729
37
3
0
201,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role