Player Matchup

Thor
Thor
AveMonster
Thor
Level 133
God Stats
3W - 3L
1,853 SR
Queue Stats
22W - 31L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GLOBETOWN MELI
Ah Muzen Cab
Level 83
God Stats
5W - 4L
1,495 SR
Queue Stats
20W - 10L
1,589 Elo+
Party 3
Hades
Hades
JJwiggleIsAsnake
Hades
Level 148
God Stats
16W - 8L
1,712 SR
Queue Stats
50W - 46L
1,606 Elo+
Solo
Athena
Athena
Shinkai45
Athena
Level 137
God Stats
2W - 3L
1,275 SR
Queue Stats
22W - 31L
1,432 Elo+
Party 2
Surtr
Surtr
iiTz Robert
Surtr
Level 122
God Stats
7W - 6L
1,447 SR
Queue Stats
41W - 35L
1,560 Elo+
Party 3
Team Averages
Level 125
1,557 SR
1,524 Elo+

VS

Team Averages
Level 106
1,524 SR
1,557 Elo+
Bakasura
Bakasura
AmIAGlitch
Bakasura
Level 127
God Stats
1W - 0L
1,360 SR
Queue Stats
31W - 27L
1,657 Elo+
Solo
Ao Kuang
Ao Kuang
DeafiningOrgasms
Ao Kuang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,533 Elo+
Party 1
Mercury
Mercury
EngageBLKT
Mercury
Level 82
God Stats
19W - 11L
1,529 SR
Queue Stats
237W - 221L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
SneakyNFreaky
Ah Puch
Level 109
God Stats
43W - 30L
1,732 SR
Queue Stats
194W - 204L
1,506 Elo+
Solo
Loki
Loki
TylerTramp
Loki
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
147W - 138L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,354
535
2,354
5,682
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
GLOBETOWN MELI
Ah Muzen Cab
6
0 / 2 / 1
4,225
423
1,107
3,451
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 1
5,950
595
5,440
8,440
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Shinkai45
Athena
8
1 / 0 / 1
5,561
556
1,613
4,294
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 0
5,607
561
4,043
8,881
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmIAGlitch
Bakasura
9
1 / 0 / 1
5,649
565
1,174
6,330
4,578
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 3
5,925
593
3,585
7,960
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
EngageBLKT
Mercury
10
3 / 1 / 1
6,045
605
3,205
5,734
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
11
0 / 0 / 0
5,988
599
6,746
8,317
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 1
5,940
594
2,284
3,169
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
6
6
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AmIAGlitch
Bakasura
1
0
1
1.5
L
1
1
0
1
W
1
0
3
2.5
W
Mercury
EngageBLKT
Mercury
3
1
1
3.5
L
Ah Muzen Cab
GLOBETOWN MELI
Ah Muzen Cab
0
2
1
0.25
L
0
3
1
0.17
L
Athena
Shinkai45
Athena
1
0
1
1.5
W
Ah Puch
0
0
0
0
W
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,557
Damage
16,994
30,748
Taken
31,510
16,820
Mitigated
16,540
11,590
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AmIAGlitch
Bakasura
1,174
1,033
170
3,976
6,330
4,578
0
1,585
4,745
0
9,230
L
2,354
1,072
0
2,477
5,682
1,921
0
695
4,979
0
35,486
W
3,585
887
0
2,467
7,960
2,844
0
4,054
3,906
41,854
0
W
Mercury
EngageBLKT
Mercury
3,205
1,029
0
750
5,734
1,954
0
1,284
4,450
0
43,285
L
Ah Muzen Cab
GLOBETOWN MELI
Ah Muzen Cab
1,107
458
0
929
3,451
900
0
0
3,433
0
18,633
L
5,440
563
252
3,498
8,440
3,991
0
2,955
5,232
46,669
0
L
Athena
Shinkai45
Athena
1,613
779
0
1,916
4,294
2,332
0
76
4,209
17,946
0
W
Ah Puch
6,746
230
0
7,405
8,317
6,158
0
132
7,516
47,721
0
W
2,284
106
0
0
3,169
1,006
0
130
3,039
0
43,874
L
4,043
1,502
0
2,518
8,881
7,676
0
5,416
2,505
489
36,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
29,547
309
Minions Killed
350
0
Camps Cleared
0
1,043,781
Distance Traveled
1,121,490
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,649
565
33
3
0
231,600
2
L
Thor
5,354
535
62
6
0
239,573
1
W
Ao Kuang
5,925
593
79
8
0
232,580
0
W
Mercury
6,045
605
70
7
0
265,028
0
L
Ah Muzen Cab
4,225
423
31
3
0
178,048
1
L
Hades
5,950
595
96
10
0
197,973
0
L
Athena
5,561
556
34
3
0
225,661
8
W
Ah Puch
5,988
599
75
8
0
170,632
2
W
Loki
5,940
594
93
9
0
221,650
0
L
Surtr
5,607
561
86
9
0
202,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role