Player Matchup

Surtr
Surtr
PRkiller69420
Surtr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,773 Elo+
Party 1
Merlin
Merlin
SappyLoveStick
Merlin
Level 109
God Stats
7W - 10L
1,465 SR
Queue Stats
30W - 30L
1,582 Elo+
Party 1
Neith
Neith
optimal-wig5
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,488 SR
1,618 Elo+

VS

Team Averages
Level 48
1,500 SR
1,479 Elo+
Sobek
Sobek
ColonelSchwartz
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
CoolBreeze_JT3
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
deadeyeyoudone72
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 15
7,825
783
7,998
14,173
9,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
10 / 1 / 7
9,186
919
12,008
5,067
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 2 / 9
8,603
860
7,308
6,667
2,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,792
679
3,796
15,288
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
CoolBreeze_JT3
Heimdallr
9
0 / 8 / 2
6,316
632
2,967
10,230
3,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 2
6,351
635
5,011
12,411
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
1
5
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Heimdallr
CoolBreeze_JT3
Heimdallr
0
8
2
0.13
W
2
2
15
4.75
W
10
1
7
13.5
L
0
9
2
0.11
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
11,774
25,907
Taken
37,929
13,665
Mitigated
22,953
7,988
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,796
268
0
3,574
15,288
14,239
0
5,522
9,766
20,435
0
L
Heimdallr
CoolBreeze_JT3
Heimdallr
2,967
2,092
0
0
10,230
3,720
0
3,984
6,246
0
12,626
W
7,998
3,496
0
4,910
14,173
9,484
472
1,568
12,605
579
16,103
W
12,008
1,452
0
671
5,067
1,804
1,204
750
4,317
41,324
1,845
L
5,011
1,212
0
601
12,411
4,994
0
2,623
9,788
0
16,825
W
7,308
2,971
0
2,407
6,667
2,377
1,203
1,500
5,167
0
24,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
19,459
120
Minions Killed
63
0
Camps Cleared
0
487,425
Distance Traveled
433,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,792
679
22
2
0
175,891
0
L
Heimdallr
6,316
632
18
2
0
126,508
0
W
Surtr
7,825
783
15
2
0
179,335
0
W
Merlin
9,186
919
70
7
0
160,405
0
L
Cliodhna
6,351
635
23
2
0
131,571
0
W
Neith
8,603
860
35
4
0
147,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role