Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Greenday773
Set
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,607 Elo+
Party 1
Zeus
Zeus
godofthestars
Zeus
Level 77
God Stats
6W - 4L
1,364 SR
Queue Stats
44W - 40L
1,320 Elo+
Solo
Team Averages
Level 108
1,455 SR
1,476 Elo+

VS

Team Averages
Level 45
1,649 SR
1,461 Elo+
Thanatos
Thanatos
Daddyher
Thanatos
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 17L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Heavyng
Nu Wa
Level 62
God Stats
17W - 7L
1,762 SR
Queue Stats
65W - 54L
1,381 Elo+
Solo
Artemis
Artemis
aniuwka
Artemis
Level 68
God Stats
20W - 14L
1,685 SR
Queue Stats
212W - 208L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 4 / 1
6,156
616
6,054
8,799
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
6,219
622
2,880
8,992
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
1 / 5 / 1
6,488
649
4,672
6,238
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daddyher
Thanatos
13
8 / 0 / 5
8,744
874
8,431
9,292
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Heavyng
Nu Wa
13
2 / 1 / 10
7,970
797
6,430
5,554
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
aniuwka
Artemis
13
4 / 1 / 9
7,818
782
6,892
5,823
2,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
1
0.13
W
Thanatos
Daddyher
Thanatos
8
0
5
10.5
L
0
5
1
0.1
W
Nu Wa
Heavyng
Nu Wa
2
1
10
7
W
Artemis
aniuwka
Artemis
4
1
9
8.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,606
Damage
21,753
24,029
Taken
20,669
9,890
Mitigated
10,895
2,302
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,054
248
414
1,442
8,799
5,053
0
2,885
5,680
16,937
784
W
Thanatos
Daddyher
Thanatos
8,431
1,350
0
7,968
9,292
6,642
30
4,887
3,998
0
33,689
L
2,880
733
0
446
8,992
3,558
0
2,307
6,523
0
22,034
W
Nu Wa
Heavyng
Nu Wa
6,430
1,832
0
1,069
5,554
1,952
292
2,572
2,825
36,037
0
W
Artemis
aniuwka
Artemis
6,892
2,983
0
649
5,823
2,301
1,017
2,254
3,450
0
18,185
L
4,672
570
0
0
6,238
1,279
0
1,247
4,830
18,991
943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,863
Gold Earned
24,532
112
Minions Killed
142
0
Camps Cleared
0
480,511
Distance Traveled
553,516
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,156
616
32
3
0
172,659
0
W
Thanatos
8,744
874
37
4
0
198,950
0
L
Set
6,219
622
44
4
0
157,382
1
W
Nu Wa
7,970
797
73
7
0
175,519
0
W
Artemis
7,818
782
32
3
0
179,047
0
L
Zeus
6,488
649
36
4
0
150,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role