Player Matchup

Sol
Sol
BustyBoi
Sol
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 20L
1,504 Elo+
Party 1
Loki
Loki
LooNeyGooN22
Loki
Level 122
God Stats
30W - 25L
1,736 SR
Queue Stats
229W - 248L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
SUPERSWINDLES
Cthulhu
Level 119
God Stats
23W - 26L
1,441 SR
Queue Stats
282W - 276L
1,514 Elo+
Party 1
Team Averages
Level 94
1,559 SR
1,491 Elo+

VS

Team Averages
Level 134
1,558 SR
1,220 Elo+
Ah Puch
Ah Puch
Bradle
Ah Puch
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,106 Elo+
Party 2
Neith
Neith
Dog-On-Show
Neith
Level 158
God Stats
46W - 53L
1,674 SR
Queue Stats
99W - 105L
1,448 Elo+
Solo
Vamana
Vamana
colombojdm
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 6
11,101
925
17,084
12,880
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
9 / 0 / 5
10,909
909
11,967
11,615
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
0 / 0 / 11
9,748
812
5,911
17,817
19,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bradle
Ah Puch
13
1 / 9 / 3
8,225
685
11,400
14,674
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 4 / 1
8,353
696
11,173
11,154
4,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
colombojdm
Vamana
13
1 / 4 / 2
7,813
651
9,725
13,317
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
4
4
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bradle
Ah Puch
1
9
3
0.28
W
8
4
6
2.75
L
2
4
1
0.63
W
9
0
5
11.5
W
Cthulhu
0
0
11
5.5
L
Vamana
colombojdm
Vamana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,962
Damage
32,298
42,312
Taken
39,145
29,859
Mitigated
18,792
14,261
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bradle
Ah Puch
11,400
874
93
1,745
14,674
5,227
0
6,179
8,495
34,727
0
W
17,084
8,704
0
6,603
12,880
5,085
1,594
3,856
8,588
54,662
0
L
11,173
4,563
0
2,362
11,154
4,437
0
6,555
4,599
0
34,176
W
11,967
2,820
0
1,713
11,615
5,229
634
2,514
8,951
0
61,970
W
Cthulhu
5,911
139
760
5,185
17,817
19,545
546
5,112
12,357
25,860
0
L
Vamana
colombojdm
Vamana
9,725
4,851
263
1,846
13,317
9,128
0
10,281
3,036
0
16,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
24,391
192
Minions Killed
128
0
Camps Cleared
0
739,311
Distance Traveled
615,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,225
685
57
5
0
178,160
0
W
Sol
11,101
925
65
5
0
200,773
0
L
Neith
8,353
696
61
5
0
215,159
0
W
Loki
10,909
909
93
8
0
288,969
0
W
Cthulhu
9,748
812
34
3
0
249,569
0
L
Vamana
7,813
651
10
1
0
222,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role