Player Matchup

Surtr
Surtr
CrashdaRogue1
Surtr
Level 144
God Stats
2W - 4L
1,541 SR
Queue Stats
6W - 6L
1,674 Elo+
Party 2
Baron Samedi
Baron Samedi
DEDLIFE69
Baron Samedi
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
280W - 293L
1,597 Elo+
Solo
Cliodhna
Cliodhna
PlatinumApex004
Cliodhna
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,674 Elo+
Party 2
Team Averages
Level 153
1,514 SR
1,649 Elo+

VS

Team Averages
Level 91
1,629 SR
1,447 Elo+
Nox
Nox
CamDidToo
Nox
Level 134
God Stats
14W - 11L
1,591 SR
Queue Stats
201W - 206L
1,499 Elo+
Party 1
Horus
Horus
WtfXemness
Horus
Level 61
God Stats
16W - 6L
1,796 SR
Queue Stats
46W - 42L
1,477 Elo+
Party 1
Hachiman
Hachiman
lurtz533
Hachiman
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,565
612
6,834
17,654
15,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
DEDLIFE69
Baron Samedi
14
2 / 3 / 4
9,111
651
14,128
14,523
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
14
3 / 5 / 2
9,361
669
9,514
16,002
6,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
10,882
777
15,664
8,478
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
14
1 / 3 / 10
10,099
721
13,488
20,599
22,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
lurtz533
Hachiman
15
4 / 2 / 5
9,766
698
10,538
12,282
5,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
11
11
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
1
3
4
1
L
Baron Samedi
DEDLIFE69
Baron Samedi
2
3
4
1.33
L
Cliodhna
3
5
2
0.8
W
Horus
1
3
10
2
W
Hachiman
lurtz533
Hachiman
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,476
Damage
39,690
48,179
Taken
41,359
28,776
Mitigated
32,426
15,609
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,664
2,013
0
744
8,478
4,419
535
2,834
5,644
65,698
0
L
6,834
2,894
358
5,907
17,654
15,396
257
6,934
10,720
209
18,615
L
Baron Samedi
DEDLIFE69
Baron Samedi
14,128
1,467
1,604
4,503
14,523
7,182
296
3,924
10,599
45,276
917
L
Cliodhna
9,514
145
0
3,237
16,002
6,198
0
4,851
11,151
0
31,067
W
Horus
13,488
5,106
4,289
6,306
20,599
22,985
111
6,994
13,605
0
19,172
W
Hachiman
lurtz533
Hachiman
10,538
5,137
0
1,958
12,282
5,022
1,795
4,271
8,011
0
27,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
30,747
138
Minions Killed
170
0
Camps Cleared
0
710,897
Distance Traveled
758,165
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,882
777
106
8
0
260,877
0
L
Surtr
8,565
612
23
2
0
263,001
2
L
Baron Samedi
9,111
651
76
5
0
188,295
0
L
Cliodhna
9,361
669
39
3
0
259,601
0
W
Horus
10,099
721
10
1
0
264,377
2
W
Hachiman
9,766
698
54
4
0
232,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role