Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Knifeular
Sylvanus
Level 127
God Stats
2W - 1L
1,769 SR
Queue Stats
94W - 111L
1,543 Elo+
Party 1
Chaac
Chaac
YTking_bob
Chaac
Level 83
God Stats
1W - 1L
1,472 SR
Queue Stats
13W - 15L
1,382 Elo+
Solo
Team Averages
Level 120
1,581 SR
1,475 Elo+

VS

Team Averages
Level 41
1,465 SR
1,488 Elo+
Poseidon
Poseidon
BDflames
Poseidon
Level 7
God Stats
7W - 13L
1,431 SR
Queue Stats
178W - 194L
1,331 Elo+
Party 2
King Arthur
King Arthur
Loki74380
King Arthur
Level 47
God Stats
11W - 18L
1,464 SR
Queue Stats
392W - 468L
1,386 Elo+
Party 2
Lancelot
Lancelot
Nixam17
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 0 / 10
9,334
849
11,574
6,981
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Knifeular
Sylvanus
15
5 / 0 / 9
9,668
879
11,210
12,542
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
6 / 2 / 8
8,911
810
10,858
11,123
16,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BDflames
Poseidon
12
1 / 4 / 1
7,494
681
5,875
10,759
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Loki74380
King Arthur
13
1 / 3 / 1
7,275
661
10,179
15,244
16,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
Nixam17
Lancelot
11
0 / 8 / 2
6,940
631
3,830
12,524
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
10
9
L
Poseidon
BDflames
Poseidon
1
4
1
0.38
W
Sylvanus
Knifeular
Sylvanus
5
0
9
9.5
L
King Arthur
Loki74380
King Arthur
1
3
1
0.5
L
Lancelot
Nixam17
Lancelot
0
8
2
0.13
W
Chaac
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,642
Damage
19,884
30,646
Taken
38,527
26,973
Mitigated
26,841
15,025
Healing
2,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,574
6,256
0
4,002
6,981
3,066
1,758
1,035
5,946
0
42,508
L
Poseidon
BDflames
Poseidon
5,875
350
0
420
10,759
3,666
0
2,703
8,056
24,385
0
W
Sylvanus
Knifeular
Sylvanus
11,210
1,984
3,940
5,054
12,542
7,514
501
3,903
8,639
44,605
0
L
King Arthur
Loki74380
King Arthur
10,179
1,112
0
1,182
15,244
16,895
0
5,465
9,779
1,681
26,127
L
Lancelot
Nixam17
Lancelot
3,830
936
182
302
12,524
6,280
0
4,071
8,453
677
16,105
W
Chaac
10,858
1,162
0
2,029
11,123
16,393
148
2,133
8,990
2,106
27,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,913
Gold Earned
21,709
170
Minions Killed
97
0
Camps Cleared
0
595,721
Distance Traveled
549,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,334
849
69
6
0
190,349
0
L
Poseidon
7,494
681
40
4
0
178,961
0
W
Sylvanus
9,668
879
67
6
0
195,829
0
L
King Arthur
7,275
661
30
3
0
203,965
0
L
Lancelot
6,940
631
27
2
0
166,684
0
W
Chaac
8,911
810
34
3
0
209,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role