Player Matchup

Rama
Rama
Duskclaw28
Rama
Level 81
God Stats
3W - 4L
1,283 SR
Queue Stats
369W - 395L
1,520 Elo+
Solo
Atlas
Atlas
Ewirick
Atlas
Level 34
God Stats
4W - 5L
1,500 SR
Queue Stats
322W - 326L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Shikiouji
Nu Wa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
bloodsport199363
Tsukuyomi
Level 149
God Stats
10W - 3L
1,500 SR
Queue Stats
263W - 286L
1,458 Elo+
Party 2
Hel
Hel
nomadic-brute
Hel
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 297L
1,452 Elo+
Party 2
Team Averages
Level 89
1,457 SR
1,486 Elo+

VS

Team Averages
Level 90
1,457 SR
1,622 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
C0Okiez
Thoth
Level 104
God Stats
1W - 3L
1,285 SR
Queue Stats
181W - 136L
1,627 Elo+
Party 1
Chronos
Chronos
Destinychil
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 1
Cerberus
Cerberus
LittleLeafJade
Cerberus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,644 Elo+
Party 1
Hel
Hel
Ritz21
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
9,392
783
14,183
10,447
5,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
Ewirick
Atlas
17
2 / 2 / 15
9,779
815
11,673
23,565
29,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Shikiouji
Nu Wa
16
4 / 2 / 15
9,774
815
17,297
11,831
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
17
10 / 2 / 8
10,389
866
28,495
18,082
9,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 0 / 9
9,591
799
7,417
14,835
8,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
2 / 5 / 5
9,016
751
12,234
19,553
20,802
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
C0Okiez
Thoth
16
3 / 5 / 4
9,336
778
22,353
15,140
6,890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Destinychil
Chronos
15
1 / 2 / 2
7,688
641
9,727
12,174
12,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
13
1 / 5 / 4
8,050
671
5,916
24,516
25,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
Ritz21
Hel
12
0 / 6 / 3
6,969
581
5,416
13,904
6,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
23
Kills
7
7
Deaths
23
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
5
0.9
L
Thoth
C0Okiez
Thoth
3
5
4
1
L
Chronos
Destinychil
Chronos
1
2
2
1
W
2
1
13
8.5
W
Atlas
Ewirick
Atlas
2
2
15
4.75
L
Cerberus
1
5
4
0.6
L
Hel
Ritz21
Hel
0
6
3
0.25
W
Nu Wa
Shikiouji
Nu Wa
4
2
15
5.75
W
Tsukuyomi
10
2
8
7
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,065
Damage
55,646
78,760
Taken
85,287
57,994
Mitigated
71,719
51,910
Healing
33,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,234
617
1,247
5,650
19,553
20,802
0
9,348
10,205
28,984
0
L
Thoth
C0Okiez
Thoth
22,353
548
2,342
2,008
15,140
6,890
0
7,169
7,971
51,107
374
L
Chronos
Destinychil
Chronos
9,727
1,521
600
2,263
12,174
12,384
0
5,334
6,840
24,797
0
W
14,183
8,928
1,012
995
10,447
5,287
3,761
7,964
2,483
0
26,454
W
Atlas
Ewirick
Atlas
11,673
4,583
1,177
5,458
23,565
29,021
341
14,033
9,532
26,495
0
L
Cerberus
5,916
682
620
6,147
24,516
25,444
0
8,930
15,586
14,328
0
L
Hel
Ritz21
Hel
5,416
319
7,912
4,698
13,904
6,199
0
5,606
8,298
11,067
0
W
Nu Wa
Shikiouji
Nu Wa
17,297
3,629
1,747
3,664
11,831
5,442
850
8,830
3,001
34,033
0
W
Tsukuyomi
28,495
5,062
1,773
4,556
18,082
9,544
169
11,168
6,914
0
40,483
W
7,417
1,478
19,772
11,756
14,835
8,700
303
13,469
1,246
13,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,925
Gold Earned
41,059
149
Minions Killed
149
0
Camps Cleared
0
1,159,791
Distance Traveled
1,061,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,016
751
34
3
0
196,117
0
L
Thoth
9,336
778
63
5
0
234,201
0
L
Chronos
7,688
641
15
1
0
242,643
0
W
Rama
9,392
783
38
3
0
202,425
0
W
Atlas
9,779
815
27
2
0
232,793
0
L
Cerberus
8,050
671
18
2
0
181,558
0
L
Hel
6,969
581
19
2
0
206,610
0
W
Nu Wa
9,774
815
41
3
0
215,641
0
W
Tsukuyomi
10,389
866
28
2
0
250,621
0
W
Hel
9,591
799
15
1
0
258,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role