Player Matchup

Discordia
Discordia
Deathknight427
Discordia
Level 42
God Stats
22W - 22L
1,673 SR
Queue Stats
101W - 105L
1,512 Elo+
Party 2
Xing Tian
Xing Tian
OwnzaurusRex
Xing Tian
Level 64
God Stats
21W - 12L
1,500 SR
Queue Stats
154W - 162L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
toaststicks
Ne Zha
Level 83
God Stats
27W - 16L
1,561 SR
Queue Stats
149W - 155L
1,515 Elo+
Party 2
Team Averages
Level 63
1,578 SR
1,523 Elo+

VS

Team Averages
Level 95
1,590 SR
1,610 Elo+
King Arthur
King Arthur
FRAN167
King Arthur
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,542 Elo+
Solo
Anubis
Anubis
RamboFeeds
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,737 Elo+
Party 1
Hun Batz
Hun Batz
lauurence
Hun Batz
Level 7
God Stats
2W - 5L
1,770 SR
Queue Stats
6W - 7L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deathknight427
Discordia
17
3 / 1 / 9
11,348
757
16,608
7,527
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
OwnzaurusRex
Xing Tian
16
3 / 1 / 8
11,897
793
8,966
13,626
17,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
18
8 / 4 / 5
11,909
794
14,219
13,652
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FRAN167
King Arthur
16
2 / 2 / 3
10,913
728
9,772
18,915
14,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
RamboFeeds
Anubis
15
2 / 6 / 2
9,851
657
8,118
13,443
6,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
lauurence
Hun Batz
14
2 / 6 / 4
9,764
651
7,290
15,406
13,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Deathknight427
Discordia
3
1
9
7.5
L
King Arthur
FRAN167
King Arthur
2
2
3
1.75
W
Xing Tian
OwnzaurusRex
Xing Tian
3
1
8
7
L
Anubis
RamboFeeds
Anubis
2
6
2
0.5
L
Hun Batz
lauurence
Hun Batz
2
6
4
0.67
W
Ne Zha
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
25,180
34,805
Taken
47,764
27,447
Mitigated
35,480
5,993
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Deathknight427
Discordia
16,608
536
0
458
7,527
2,794
195
1,819
5,657
51,202
620
L
King Arthur
FRAN167
King Arthur
9,772
537
381
4,703
18,915
14,764
31
10,990
7,925
0
47,888
W
Xing Tian
OwnzaurusRex
Xing Tian
8,966
527
420
2,099
13,626
17,635
78
4,273
9,052
21,430
1,026
L
Anubis
RamboFeeds
Anubis
8,118
425
0
4,380
13,443
6,940
234
6,418
7,025
46,148
0
L
Hun Batz
lauurence
Hun Batz
7,290
1,603
0
648
15,406
13,776
0
6,600
8,806
0
15,841
W
Ne Zha
14,219
3,921
0
3,016
13,652
7,018
1,282
2,106
11,249
0
62,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,154
Gold Earned
30,528
200
Minions Killed
185
0
Camps Cleared
0
947,204
Distance Traveled
784,203
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,348
757
97
6
0
308,348
1
L
King Arthur
10,913
728
76
5
0
295,880
0
W
Xing Tian
11,897
793
32
2
0
307,819
0
L
Anubis
9,851
657
93
6
0
201,611
0
L
Hun Batz
9,764
651
16
1
0
286,712
0
W
Ne Zha
11,909
794
71
5
0
331,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role