Player Matchup

Xing Tian
Xing Tian
DaemonSlaanesh0
Xing Tian
Level 56
God Stats
6W - 7L
1,777 SR
Queue Stats
53W - 83L
1,427 Elo+
Party 2
Artio
Artio
HiHowAreYa34561
Artio
Level 76
God Stats
2W - 2L
1,486 SR
Queue Stats
86W - 96L
1,478 Elo+
Solo
Horus
Horus
JBirdx1
Horus
Level 68
God Stats
12W - 12L
1,545 SR
Queue Stats
136W - 182L
1,386 Elo+
Party 2
Hades
Hades
Tea Wit Iroh
Hades
Level 78
God Stats
4W - 8L
1,414 SR
Queue Stats
68W - 94L
1,417 Elo+
Party 2
Artemis
Artemis
VladimirL3nIn
Artemis
Level 74
God Stats
7W - 8L
1,388 SR
Queue Stats
29W - 46L
1,348 Elo+
Party 2
Team Averages
Level 70
1,522 SR
1,411 Elo+

VS

Team Averages
Level 119
1,536 SR
1,472 Elo+
Set
Set
 
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FinesseMcDiesel
Aphrodite
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 180L
1,401 Elo+
Solo
Nu Wa
Nu Wa
GustyRhombus256
Nu Wa
Level 148
God Stats
7W - 4L
1,481 SR
Queue Stats
314W - 305L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
valengamerne3421
Ah Muzen Cab
Level 88
God Stats
12W - 5L
1,697 SR
Queue Stats
87W - 74L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaemonSlaanesh0
Xing Tian
13
5 / 2 / 4
8,573
536
9,668
14,694
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 2
8,247
515
9,251
15,941
20,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
JBirdx1
Horus
12
4 / 4 / 2
8,250
516
4,053
13,671
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 3
7,391
462
7,688
15,689
7,276
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
11
0 / 5 / 1
6,530
408
6,325
15,739
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
8 / 3 / 2
9,194
575
10,010
15,390
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
 
Surtr
13
1 / 3 / 3
7,484
468
6,393
16,327
11,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
FinesseMcDiesel
Aphrodite
12
3 / 4 / 8
7,425
464
7,537
15,705
11,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 1 / 6
8,274
517
14,336
7,831
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
valengamerne3421
Ah Muzen Cab
14
5 / 1 / 3
8,717
545
13,736
10,066
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
12
Kills
19
19
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
3
2
3
W
Surtr
 
Surtr
1
3
3
0.83
L
Xing Tian
DaemonSlaanesh0
Xing Tian
5
2
4
3.5
W
Aphrodite
FinesseMcDiesel
Aphrodite
3
4
8
1.75
W
2
1
6
5
L
2
3
2
1
L
Horus
JBirdx1
Horus
4
4
2
1.25
L
1
5
3
0.5
L
Artemis
0
5
1
0.1
W
Ah Muzen Cab
valengamerne3421
Ah Muzen Cab
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
52,012
75,734
Taken
65,319
52,994
Mitigated
38,142
29,584
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,010
5,067
0
2,282
15,390
7,347
0
5,717
9,504
0
61,516
W
Surtr
 
Surtr
6,393
2,245
0
5,602
16,327
11,915
0
7,171
8,062
426
49,927
L
Xing Tian
DaemonSlaanesh0
Xing Tian
9,668
1,301
0
2,943
14,694
8,426
0
3,887
10,771
48,463
0
W
Aphrodite
FinesseMcDiesel
Aphrodite
7,537
924
3,543
6,424
15,705
11,525
187
3,730
11,928
32,339
0
W
14,336
2,832
0
1,284
7,831
3,053
198
5,769
2,062
68,820
145
L
9,251
1,090
286
7,391
15,941
20,067
542
1,995
13,865
64,910
0
L
Horus
JBirdx1
Horus
4,053
1,146
2,077
5,997
13,671
11,598
0
3,544
9,951
0
19,630
L
7,688
463
303
7,094
15,689
7,276
0
7,434
8,170
61,013
0
L
Artemis
6,325
2,702
0
3,493
15,739
5,627
0
4,731
10,987
0
44,046
W
Ah Muzen Cab
valengamerne3421
Ah Muzen Cab
13,736
5,253
0
2,046
10,066
4,302
345
2,910
7,156
0
69,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
41,094
412
Minions Killed
404
0
Camps Cleared
0
1,429,323
Distance Traveled
1,547,542
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,194
575
85
5
0
338,182
0
W
Surtr
7,484
468
82
5
0
308,012
3
L
Xing Tian
8,573
536
83
5
0
331,322
0
W
Aphrodite
7,425
464
44
3
0
285,627
1
W
Nu Wa
8,274
517
94
6
0
290,833
4
L
Artio
8,247
515
108
7
0
276,950
0
L
Horus
8,250
516
39
2
0
282,957
0
L
Hades
7,391
462
94
6
0
263,112
2
L
Artemis
6,530
408
88
6
0
274,982
0
W
Ah Muzen Cab
8,717
545
99
6
0
324,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role