Player Matchup

Izanami
Izanami
Deftercaribou15
Izanami
Level 43
God Stats
13W - 13L
1,555 SR
Queue Stats
16W - 23L
1,453 Elo+
Solo
Vamana
Vamana
Mr-Pork-Chopp
Vamana
Level 41
God Stats
1W - 4L
1,320 SR
Queue Stats
105W - 203L
1,230 Elo+
Party 2
Loki
Loki
kroty-chopp
Loki
Level 13
God Stats
1W - 2L
1,637 SR
Queue Stats
10W - 19L
1,176 Elo+
Party 2
Team Averages
Level 32
1,504 SR
1,286 Elo+

VS

Team Averages
Level 34
1,289 SR
1,259 Elo+
Anubis
Anubis
STlNKYB4LLS
Anubis
Level 33
God Stats
24W - 35L
1,346 SR
Queue Stats
24W - 38L
1,255 Elo+
Party 1
Bacchus
Bacchus
dan12187
Bacchus
Level 24
God Stats
14W - 13L
1,385 SR
Queue Stats
16W - 22L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
scaizonaid
Nu Wa
Level 46
God Stats
8W - 12L
1,135 SR
Queue Stats
111W - 118L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,551
682
5,412
13,439
4,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 2
8,277
591
6,002
17,244
7,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 1
8,547
611
8,525
11,568
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 2 / 2
10,028
716
13,953
12,454
5,663
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
dan12187
Bacchus
14
0 / 0 / 4
9,797
700
5,961
8,494
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
15
3 / 1 / 4
10,161
726
15,744
9,695
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
7
7
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
3
2
0.33
W
Anubis
4
2
2
2.5
W
Bacchus
dan12187
Bacchus
0
0
4
2
L
2
1
1
2.5
W
Nu Wa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,939
Damage
35,658
42,251
Taken
30,643
15,643
Mitigated
22,356
3,997
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,412
5,208
0
1,956
13,439
4,235
0
12,017
1,422
0
39,977
L
6,002
2,330
112
1,929
17,244
7,184
0
14,346
2,898
0
28,464
W
Anubis
13,953
150
0
6,278
12,454
5,663
1,551
0
12,454
49,115
0
W
Bacchus
dan12187
Bacchus
5,961
285
0
3,416
8,494
13,409
151
0
8,494
15,080
0
L
8,525
789
0
0
11,568
4,224
0
9,418
2,150
0
25,192
W
Nu Wa
15,744
3,482
301
2,006
9,695
3,284
1,912
265
9,430
46,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
29,986
144
Minions Killed
154
0
Camps Cleared
0
830,647
Distance Traveled
784,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,551
682
93
7
0
224,669
0
L
Vamana
8,277
591
30
2
0
288,743
0
W
Anubis
10,028
716
76
5
0
244,072
0
W
Bacchus
9,797
700
22
2
0
278,287
0
L
Loki
8,547
611
21
2
0
317,235
0
W
Nu Wa
10,161
726
56
4
0
261,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role