Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
SkatesOfFury072
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,531 Elo+
Party 1
Susano
Susano
Stellar x Puma
Susano
Level 124
God Stats
31W - 28L
1,571 SR
Queue Stats
184W - 199L
1,480 Elo+
Party 1
Apollo
Apollo
bulldogface53
Apollo
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 237L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
swagoulishous11
Morgan Le Fay
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 267L
1,465 Elo+
Party 1
Team Averages
Level 95
1,514 SR
1,494 Elo+

VS

Team Averages
Level 49
1,356 SR
1,372 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
CalculusPrime
Tyr
Level 64
God Stats
5W - 8L
1,500 SR
Queue Stats
199W - 202L
1,319 Elo+
Solo
Bacchus
Bacchus
Foggy_Window
Bacchus
Level 46
God Stats
1W - 3L
1,275 SR
Queue Stats
14W - 32L
1,298 Elo+
Party 3
Hachiman
Hachiman
Tyry3398
Hachiman
Level 25
God Stats
2W - 6L
1,192 SR
Queue Stats
45W - 47L
1,460 Elo+
Party 2
Susano
Susano
Vison_Yeti
Susano
Level 22
God Stats
0W - 2L
1,313 SR
Queue Stats
7W - 15L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 0 / 0
8,094
623
7,195
10,591
8,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 4
6,557
504
2,958
8,355
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 1 / 5
7,656
589
11,066
9,065
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 4
7,046
542
7,099
9,127
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
swagoulishous11
Morgan Le Fay
13
7 / 1 / 4
7,837
603
9,535
10,753
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 6 / 0
6,587
507
10,639
10,725
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
0 / 1 / 0
6,574
506
2,196
10,556
8,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Foggy_Window
Bacchus
8
0 / 2 / 2
5,383
414
2,681
12,140
9,535
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Tyry3398
Hachiman
9
0 / 4 / 0
5,724
440
5,105
10,520
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Vison_Yeti
Susano
9
1 / 5 / 0
6,134
472
1,437
10,658
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
2
2
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Ah Puch
 
Ah Puch
1
6
0
0.17
L
0
1
0
0
L
Bacchus
Foggy_Window
Bacchus
0
2
2
0.5
W
0
0
4
2
W
7
1
5
9.5
L
Hachiman
Tyry3398
Hachiman
0
4
0
0
L
Susano
Vison_Yeti
Susano
1
5
0
0.2
W
3
0
4
5
W
Morgan Le Fay
swagoulishous11
Morgan Le Fay
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,853
Damage
22,058
47,891
Taken
54,599
27,665
Mitigated
28,496
14,101
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,195
2,422
0
3,020
10,591
8,691
0
313
10,274
276
70,300
L
Ah Puch
 
Ah Puch
10,639
551
0
2,640
10,725
3,673
0
4,555
6,082
49,651
0
L
2,196
238
0
2,807
10,556
8,600
0
161
10,395
0
55,018
L
Bacchus
Foggy_Window
Bacchus
2,681
394
322
2,530
12,140
9,535
0
3,152
8,860
14,233
0
W
2,958
911
378
3,143
8,355
6,861
0
2,086
6,269
20,207
0
W
11,066
3,992
0
627
9,065
3,585
170
2,089
6,976
0
49,092
L
Hachiman
Tyry3398
Hachiman
5,105
3,493
0
3,254
10,520
3,241
0
2,568
7,853
0
35,982
L
Susano
Vison_Yeti
Susano
1,437
229
0
3,374
10,658
3,447
0
1,850
8,755
0
26,734
W
7,099
4,767
0
5,131
9,127
3,558
797
1,980
7,132
0
50,472
W
Morgan Le Fay
swagoulishous11
Morgan Le Fay
9,535
737
80
1,722
10,753
4,970
0
6,820
3,920
49,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
30,402
409
Minions Killed
287
0
Camps Cleared
0
1,253,541
Distance Traveled
1,173,340
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,094
623
142
11
0
257,297
0
L
Ah Puch
6,587
507
79
6
0
212,723
0
L
Tyr
6,574
506
94
7
0
227,669
0
L
Bacchus
5,383
414
14
1
0
250,457
1
W
Atlas
6,557
504
22
2
0
208,484
0
W
Susano
7,656
589
55
4
0
309,559
1
L
Hachiman
5,724
440
59
5
0
213,109
0
L
Susano
6,134
472
41
3
0
269,382
0
W
Apollo
7,046
542
88
7
0
242,841
0
W
Morgan Le Fay
7,837
603
102
8
0
235,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role