Player Matchup

Ratatoskr
Ratatoskr
FineOkaysDaddy
Ratatoskr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,724 Elo+
Solo
Ra
Ra
Gravity San
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,495 Elo+
Solo
Anubis
Anubis
Yukrin-w-
Anubis
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
130W - 105L
1,518 Elo+
Solo
Bellona
Bellona
midnight_murder0
Bellona
Level 109
God Stats
5W - 2L
1,426 SR
Queue Stats
125W - 114L
1,586 Elo+
Party 1
Anhur
Anhur
razielbear
Anhur
Level 68
God Stats
4W - 3L
1,520 SR
Queue Stats
204W - 213L
1,604 Elo+
Party 1
Team Averages
Level 104
1,489 SR
1,585 Elo+

VS

Team Averages
Level 115
1,452 SR
1,523 Elo+
Ra
Ra
CpT JUDO
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,591 Elo+
Party 2
Thoth
Thoth
Marty Mcfly801
Thoth
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,518 Elo+
Party 2
Geb
Geb
Mon3yTrees
Geb
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 85L
1,618 Elo+
Party 2
Camazotz
Camazotz
Pojok123
Camazotz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
f130619
Gilgamesh
Level 147
God Stats
0W - 4L
1,259 SR
Queue Stats
233W - 251L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FineOkaysDaddy
Ratatoskr
20
9 / 2 / 8
12,518
736
21,762
22,353
23,606
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 9
11,648
685
15,893
10,827
5,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Yukrin-w-
Anubis
20
7 / 2 / 9
12,308
724
23,801
17,474
10,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 12
11,265
663
14,450
16,138
20,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
18
1 / 2 / 13
11,301
665
11,460
12,351
5,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 4
10,686
629
11,658
13,744
7,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 4 / 6
10,225
601
8,748
13,566
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 3 / 6
11,007
647
17,180
26,363
31,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
Pojok123
Camazotz
17
3 / 5 / 3
10,697
629
17,074
16,196
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
f130619
Gilgamesh
19
4 / 4 / 4
11,229
661
14,369
23,042
26,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
21
Kills
10
10
Deaths
21
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Ratatoskr
FineOkaysDaddy
Ratatoskr
9
2
8
6.5
W
2
1
9
6.5
L
1
4
6
1
L
1
3
6
1.33
L
Camazotz
Pojok123
Camazotz
3
5
3
0.9
W
Anubis
Yukrin-w-
Anubis
7
2
9
5.75
L
Gilgamesh
f130619
Gilgamesh
4
4
4
1.5
W
2
3
12
2.67
W
Anhur
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,366
Damage
69,029
79,143
Taken
92,911
65,915
Mitigated
78,136
47,007
Healing
34,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,658
1,197
10,048
2,694
13,744
7,198
0
5,881
7,518
36,225
0
W
Ratatoskr
FineOkaysDaddy
Ratatoskr
21,762
3,698
1,040
11,240
22,353
23,606
2,271
7,845
14,096
0
35,902
W
15,893
1,032
11,837
5,599
10,827
5,086
1,284
7,122
3,571
46,026
0
L
8,748
1,282
1,946
1,565
13,566
5,785
0
5,347
7,757
23,925
1,100
L
17,180
1,531
2,234
6,235
26,363
31,547
0
12,588
13,100
32,247
0
L
Camazotz
Pojok123
Camazotz
17,074
4,118
1,362
4,087
16,196
6,697
0
6,372
9,378
0
28,291
W
Anubis
Yukrin-w-
Anubis
23,801
2,128
1,609
6,604
17,474
10,649
1,484
9,318
8,000
43,830
1,276
L
Gilgamesh
f130619
Gilgamesh
14,369
3,259
1,613
3,068
23,042
26,909
0
11,191
11,084
0
28,886
W
14,450
2,747
1,577
2,919
16,138
20,867
915
7,359
8,401
3,193
17,023
W
Anhur
11,460
5,997
1,134
3,448
12,351
5,707
2,516
5,151
7,000
0
24,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,040
Gold Earned
53,844
198
Minions Killed
190
0
Camps Cleared
0
1,445,375
Distance Traveled
1,426,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,686
629
68
4
0
284,074
0
W
Ratatoskr
12,518
736
29
2
0
334,091
0
W
Ra
11,648
685
70
4
0
345,602
0
L
Thoth
10,225
601
47
3
0
271,482
0
L
Geb
11,007
647
18
1
0
272,575
0
L
Camazotz
10,697
629
28
2
0
294,992
0
W
Anubis
12,308
724
48
3
0
254,345
0
L
Gilgamesh
11,229
661
29
2
0
303,593
0
W
Bellona
11,265
663
18
1
0
265,012
0
W
Anhur
11,301
665
33
2
0
246,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role