Player Matchup

Izanami
Izanami
Silver IV
Mr_Itadori
Izanami
Silver IV
Level 131
God Stats
24W - 18L
1,806 SR
Queue Stats
182W - 171L
1,361 MMR
Party 2
Hera
Hera
Silver I
dikeycris2012
Hera
Silver I
Level 145
God Stats
2W - 2L
1,714 SR
Queue Stats
152W - 158L
1,368 MMR
Party 2
Osiris
Osiris
Bronze III
sacatelaz719
Osiris
Bronze III
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
448W - 464L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,673 SR
1,410 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,500 SR
1,414 MMR
Cernunnos
Cernunnos
Silver I
KingGRIM
Cernunnos
Silver I
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,288 MMR
Party 1
Atlas
Atlas
Gold IV
SlayerEmber
Atlas
Gold IV
Level 154
God Stats
12W - 10L
1,646 SR
Queue Stats
154W - 124L
1,560 MMR
Party 1
Sol
Sol
Bronze III
SpyciNano
Sol
Bronze III
Level 127
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 4L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mr_Itadori
Izanami
18
5 / 1 / 6
12,749
797
20,020
18,273
8,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 4
12,624
789
12,556
9,076
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
17
3 / 4 / 11
11,660
729
12,666
21,565
31,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CabrakanChaacBaba YagaGaneshaPersephone

VS

Bans
GebNe ZhaCupidChironHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingGRIM
Cernunnos
16
2 / 4 / 5
10,885
680
9,816
16,373
7,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 5 / 2
12,242
765
19,666
23,097
24,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 4
10,435
652
5,658
15,379
5,994
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
9
9
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
KingGRIM
Cernunnos
2
4
5
1.13
W
Izanami
Mr_Itadori
Izanami
5
1
6
8
L
6
5
2
1.4
L
1
5
4
0.6
W
6
4
4
2
W
Osiris
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,242
Damage
35,140
48,914
Taken
54,849
44,503
Mitigated
37,971
9,815
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
KingGRIM
Cernunnos
9,816
4,837
0
1,276
16,373
7,887
773
4,004
12,369
0
34,758
W
Izanami
Mr_Itadori
Izanami
20,020
14,736
0
5,434
18,273
8,920
2,177
10,105
7,684
0
83,292
L
19,666
5,900
387
2,864
23,097
24,090
210
5,116
17,981
54,054
1,006
L
5,658
1,998
0
6,046
15,379
5,994
3,199
3,617
11,762
52,482
0
W
12,556
4,178
0
2,496
9,076
4,093
270
4,744
4,090
46,540
739
W
Osiris
12,666
3,675
0
1,885
21,565
31,490
0
8,729
12,386
0
36,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,033
Gold Earned
33,562
227
Minions Killed
188
0
Camps Cleared
0
921,150
Distance Traveled
816,395
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,885
680
46
3
0
268,140
0
W
Izanami
12,749
797
131
8
0
288,316
0
L
Atlas
12,242
765
62
4
0
283,946
2
L
Sol
10,435
652
80
5
0
264,309
3
W
Hera
12,624
789
61
4
0
296,466
0
W
Osiris
11,660
729
35
2
0
336,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role