Player Matchup

Yu Huang
Yu Huang
Gold IV
Crnnxx
Yu Huang
Gold IV
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
41W - 49L
1,452 MMR
Solo
Thanatos
Thanatos
Bronze III
FIZZNPOP
Thanatos
Bronze III
Level 142
God Stats
1W - 0L
1,113 SR
Queue Stats
8W - 6L
1,398 MMR
Solo
Rama
Rama
Gold II
Shhinwar
Rama
Gold II
Level 97
God Stats
9W - 9L
1,631 SR
Queue Stats
405W - 392L
1,494 MMR
Party 2
Shiva
Shiva
Gold IV
ZenRach
Shiva
Gold IV
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
309W - 295L
1,425 MMR
Solo
Ymir
Ymir
Gold III
mosa14
Ymir
Gold III
Level 102
God Stats
6W - 7L
1,489 SR
Queue Stats
184W - 196L
1,341 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,403 SR
1,422 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,507 SR
1,421 MMR
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
JokeMare
Loki
Silver II
Level 104
God Stats
17W - 13L
1,294 SR
Queue Stats
75W - 76L
1,397 MMR
Party 1
Chiron
Chiron
Gold V
Keratt
Chiron
Gold V
Level 130
God Stats
18W - 22L
1,294 SR
Queue Stats
311W - 321L
1,307 MMR
Solo
King Arthur
King Arthur
Bronze IV
Knight-Gamer830
King Arthur
Bronze IV
Level 104
God Stats
0W - 1L
1,693 SR
Queue Stats
12W - 15L
1,317 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
aSprit
Morgan Le Fay
Gold III
Level 87
God Stats
11W - 10L
1,755 SR
Queue Stats
93W - 95L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Crnnxx
Yu Huang
9
0 / 0 / 2
4,804
601
3,501
2,630
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
FIZZNPOP
Thanatos
9
2 / 0 / 1
4,966
621
2,078
5,314
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
9
1 / 1 / 0
4,901
613
2,253
4,494
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
ZenRach
Shiva
9
1 / 0 / 0
5,251
656
2,277
4,721
3,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
mosa14
Ymir
7
0 / 0 / 1
4,360
545
1,907
5,302
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
FreyaHe BoThothAwilix

VS

Bans
SusanoIshtarAo KuangChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 1
4,352
544
1,168
4,677
1,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
7
1 / 0 / 0
4,170
521
1,596
4,273
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Keratt
Chiron
8
0 / 1 / 1
4,386
548
1,964
4,524
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Knight-Gamer830
King Arthur
6
0 / 1 / 0
3,745
468
1,395
3,775
1,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
aSprit
Morgan Le Fay
8
0 / 2 / 0
4,554
569
2,642
4,745
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
W
Yu Huang
Crnnxx
Yu Huang
0
0
2
1
W
Thanatos
FIZZNPOP
Thanatos
2
0
1
2.5
L
Loki
1
0
0
1
L
Chiron
Keratt
Chiron
0
1
1
0.5
L
King Arthur
Knight-Gamer830
King Arthur
0
1
0
0
W
Rama
1
1
0
1
W
Shiva
ZenRach
Shiva
1
0
0
1
L
Morgan Le Fay
aSprit
Morgan Le Fay
0
2
0
0
W
Ymir
mosa14
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,016
Damage
8,765
22,461
Taken
21,994
10,533
Mitigated
7,840
11,713
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,168
28
1,034
2,690
4,677
1,861
0
1,723
2,844
6,226
0
W
Yu Huang
Crnnxx
Yu Huang
3,501
289
0
872
2,630
923
0
1,745
737
31,244
0
W
Thanatos
FIZZNPOP
Thanatos
2,078
374
0
5,046
5,314
1,893
0
125
5,179
0
35,311
L
Loki
1,596
467
0
2,408
4,273
1,126
0
201
4,058
0
18,317
L
Chiron
Keratt
Chiron
1,964
999
468
1,398
4,524
1,502
0
563
3,927
0
27,782
L
King Arthur
Knight-Gamer830
King Arthur
1,395
371
0
1,626
3,775
1,802
0
0
3,775
0
12,204
W
Rama
2,253
1,929
0
2,717
4,494
1,351
0
566
3,928
0
33,602
W
Shiva
ZenRach
Shiva
2,277
689
0
1,421
4,721
3,397
0
0
4,482
0
29,829
L
Morgan Le Fay
aSprit
Morgan Le Fay
2,642
137
0
720
4,745
1,549
0
2,621
1,948
30,427
0
W
Ymir
mosa14
Ymir
1,907
405
0
1,657
5,302
2,969
0
1,174
4,086
10,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
21,207
254
Minions Killed
180
0
Camps Cleared
0
823,360
Distance Traveled
772,890
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,352
544
8
1
0
153,701
3
W
Yu Huang
4,804
601
67
8
0
152,853
3
W
Thanatos
4,966
621
62
8
0
196,189
0
L
Loki
4,170
521
27
3
0
224,709
1
L
Chiron
4,386
548
57
7
0
140,296
0
L
King Arthur
3,745
468
17
2
0
94,562
0
W
Rama
4,901
613
67
8
0
157,675
1
W
Shiva
5,251
656
43
5
0
157,185
0
L
Morgan Le Fay
4,554
569
71
9
0
159,622
0
W
Ymir
4,360
545
15
2
0
159,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role