Player Matchup

Baron Samedi
Baron Samedi
InfantryBelt
Baron Samedi
Level 48
God Stats
7W - 5L
1,562 SR
Queue Stats
142W - 93L
1,625 Elo+
Party 2
Fenrir
Fenrir
ShadowGarden545
Fenrir
Level 6
God Stats
2W - 0L
1,710 SR
Queue Stats
9W - 2L
1,744 Elo+
Party 2
Ymir
Ymir
mittenpaws
Ymir
Level 42
God Stats
8W - 4L
1,626 SR
Queue Stats
208W - 159L
1,536 Elo+
Party 2
Team Averages
Level 32
1,633 SR
1,635 Elo+

VS

Team Averages
Level 39
1,370 SR
1,296 Elo+
Surtr
Surtr
 
Surtr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
RDFpurp
Ao Kuang
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
SaberTheWolfsky
Kukulkan
Level 14
God Stats
2W - 8L
1,111 SR
Queue Stats
5W - 11L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InfantryBelt
Baron Samedi
15
4 / 1 / 6
8,873
807
13,830
9,158
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 1 / 6
8,264
751
6,132
8,174
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 7
9,398
854
2,786
7,269
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 4 / 1
6,880
625
5,238
12,658
8,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ao Kuang
RDFpurp
Ao Kuang
12
2 / 4 / 0
7,760
705
5,464
9,835
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
13
0 / 2 / 1
6,947
632
4,997
4,100
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
1
0.13
W
Baron Samedi
InfantryBelt
Baron Samedi
4
1
6
7
L
Ao Kuang
RDFpurp
Ao Kuang
2
4
0
0.5
L
Kukulkan
0
2
1
0.25
W
3
1
6
6
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
15,699
24,601
Taken
26,593
19,933
Mitigated
14,360
12,295
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,238
1,045
11
1,326
12,658
8,628
0
7,680
4,120
164
17,394
W
Baron Samedi
InfantryBelt
Baron Samedi
13,830
1,118
2,504
5,551
9,158
6,870
786
5,743
3,415
54,621
166
L
Ao Kuang
RDFpurp
Ao Kuang
5,464
1,232
0
2,729
9,835
4,205
0
5,030
4,257
29,227
0
L
Kukulkan
4,997
201
0
70
4,100
1,527
0
2,974
948
18,498
0
W
6,132
1,621
0
2,684
8,174
5,781
794
2,431
5,743
0
18,708
W
2,786
771
0
1,556
7,269
7,282
368
3,005
4,264
22,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
21,587
162
Minions Killed
113
0
Camps Cleared
0
631,856
Distance Traveled
570,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,880
625
34
3
0
174,590
0
W
Baron Samedi
8,873
807
90
8
0
194,230
0
L
Ao Kuang
7,760
705
52
5
0
202,973
0
L
Kukulkan
6,947
632
27
2
0
192,611
0
W
Fenrir
8,264
751
28
3
0
213,778
0
W
Ymir
9,398
854
44
4
0
223,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role