Player Matchup

Morgan Le Fay
Morgan Le Fay
Chadthegamer
Morgan Le Fay
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,500 Elo+
Party 1
Bellona
Bellona
Iprm
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,555 Elo+
Party 1
Rama
Rama
nathlovesnob
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,490 Elo+

VS

Team Averages
Level 49
1,579 SR
1,463 Elo+
Sol
Sol
CaosSama01
Sol
Level 81
God Stats
11W - 8L
1,770 SR
Queue Stats
218W - 231L
1,471 Elo+
Party 2
Ymir
Ymir
Corocot4
Ymir
Level 41
God Stats
17W - 6L
1,636 SR
Queue Stats
117W - 146L
1,460 Elo+
Party 2
Izanami
Izanami
Shercion
Izanami
Level 25
God Stats
4W - 5L
1,332 SR
Queue Stats
134W - 130L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chadthegamer
Morgan Le Fay
12
0 / 3 / 0
6,905
628
11,486
7,479
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Iprm
Bellona
13
1 / 2 / 2
7,661
696
4,993
10,513
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 0
7,676
698
5,729
9,052
3,937
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,623
784
9,500
6,844
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
14
2 / 1 / 5
8,885
808
8,364
10,867
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Shercion
Izanami
14
3 / 2 / 1
8,133
739
4,082
9,085
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
8
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Morgan Le Fay
Chadthegamer
Morgan Le Fay
0
3
0
0
W
Ymir
2
1
5
4.5
L
Bellona
Iprm
Bellona
1
2
2
1
W
Izanami
Shercion
Izanami
3
2
1
1.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
21,946
27,044
Taken
26,796
18,869
Mitigated
16,371
2,374
Healing
13,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,500
3,739
332
3,880
6,844
2,922
1,380
3,202
3,516
37,866
3,516
L
Morgan Le Fay
Chadthegamer
Morgan Le Fay
11,486
935
0
1,392
7,479
3,269
21
5,075
2,404
45,502
0
W
Ymir
8,364
1,963
655
5,146
10,867
9,598
76
5,140
5,478
18,279
0
L
Bellona
Iprm
Bellona
4,993
614
0
644
10,513
11,663
0
6,077
4,436
0
14,620
W
Izanami
Shercion
Izanami
4,082
2,406
0
3,188
9,085
3,851
1,799
3,199
5,682
0
39,482
L
5,729
4,655
0
338
9,052
3,937
0
6,385
2,667
0
17,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,242
Gold Earned
25,641
121
Minions Killed
145
0
Camps Cleared
0
539,244
Distance Traveled
646,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,623
784
55
5
0
214,013
0
L
Morgan Le Fay
6,905
628
58
5
0
183,676
0
W
Ymir
8,885
808
12
1
0
213,020
0
L
Bellona
7,661
696
26
2
0
200,347
0
W
Izanami
8,133
739
78
7
0
219,534
0
L
Rama
7,676
698
37
3
0
155,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role