Player Matchup

Fenrir
Fenrir
BanishedRose
Fenrir
Level 68
God Stats
2W - 10L
1,258 SR
Queue Stats
359W - 342L
1,482 Elo+
Party 2
Ravana
Ravana
ExiledWolfie
Ravana
Level 126
God Stats
3W - 3L
1,804 SR
Queue Stats
290W - 272L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
FierceThankYou
Kukulkan
Level 129
God Stats
5W - 5L
1,658 SR
Queue Stats
77W - 77L
1,498 Elo+
Solo
Izanami
Izanami
L00seyG00sey532
Izanami
Level 35
God Stats
2W - 9L
1,500 SR
Queue Stats
56W - 82L
1,276 Elo+
Solo
Kumbhakarna
Kumbhakarna
scoobycapt19
Kumbhakarna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,414 Elo+
Party 2
Team Averages
Level 96
1,544 SR
1,437 Elo+

VS

Team Averages
Level 110
1,540 SR
1,468 Elo+
Maui
Maui
Scorp1onRyder
Maui
Level 108
God Stats
10W - 12L
1,532 SR
Queue Stats
60W - 81L
1,432 Elo+
Party 1
Zeus
Zeus
Wolfgoggles
Zeus
Level 123
God Stats
9W - 18L
1,260 SR
Queue Stats
285W - 295L
1,472 Elo+
Party 1
Nike
Nike
cosmoBeach_
Nike
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 302L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
ubermenschhish
Nu Wa
Level 82
God Stats
6W - 10L
1,887 SR
Queue Stats
21W - 28L
1,533 Elo+
Party 3
Izanami
Izanami
xOMGxOctavia
Izanami
Level 122
God Stats
22W - 30L
1,522 SR
Queue Stats
48W - 67L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 3 / 1
5,980
598
4,391
9,342
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
10
0 / 1 / 3
5,691
569
5,163
7,910
4,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
10
0 / 1 / 1
5,597
560
1,983
4,177
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
4,975
498
4,403
8,931
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
scoobycapt19
Kumbhakarna
7
1 / 0 / 0
4,770
477
1,392
7,119
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,966
597
3,035
4,772
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 2 / 1
6,026
603
6,021
7,282
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
5,024
502
3,159
8,103
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 2
5,729
573
3,980
2,575
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
xOMGxOctavia
Izanami
10
2 / 1 / 2
6,087
609
6,252
8,124
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
3
1
1.5
L
Ravana
0
1
3
1.5
L
Kukulkan
0
1
1
0.5
L
0
3
0
0
W
2
0
3
3.5
W
3
2
1
1.75
W
0
2
1
0.25
L
Kumbhakarna
scoobycapt19
Kumbhakarna
1
0
0
1
W
1
0
2
2
W
Izanami
xOMGxOctavia
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,332
Damage
22,447
37,479
Taken
30,856
16,922
Mitigated
11,830
13,815
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,391
943
0
3,373
9,342
3,680
0
3,771
5,496
0
30,375
L
Ravana
5,163
1,587
0
3,924
7,910
4,721
0
1,397
6,258
0
40,644
L
Kukulkan
1,983
166
0
1,072
4,177
1,662
0
3,154
1,023
50,563
0
L
4,403
3,234
0
3,259
8,931
2,794
0
2,313
6,618
0
29,282
W
3,035
635
237
2,778
4,772
3,114
0
590
4,182
16,855
0
W
6,021
1,312
0
3,322
7,282
1,960
0
952
6,330
31,733
0
W
3,159
1,013
0
2,460
8,103
3,638
0
181
7,922
0
28,767
L
Kumbhakarna
scoobycapt19
Kumbhakarna
1,392
188
0
2,187
7,119
4,065
0
2,400
4,679
10,811
0
W
3,980
1,334
0
125
2,575
771
0
1,195
1,380
39,948
0
W
Izanami
xOMGxOctavia
Izanami
6,252
4,312
0
3,441
8,124
2,347
420
457
7,667
0
46,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
28,832
253
Minions Killed
255
0
Camps Cleared
0
1,008,549
Distance Traveled
968,552
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,980
598
54
5
0
225,238
0
L
Ravana
5,691
569
66
7
0
193,130
3
L
Kukulkan
5,597
560
82
8
0
192,213
3
L
Izanami
4,975
498
40
4
0
185,085
0
W
Maui
5,966
597
22
2
0
200,754
3
W
Zeus
6,026
603
59
6
0
220,368
0
W
Nike
5,024
502
36
4
0
178,695
1
L
Kumbhakarna
4,770
477
11
1
0
212,883
1
W
Nu Wa
5,729
573
60
6
0
180,340
0
W
Izanami
6,087
609
78
8
0
188,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role