Player Matchup

Cerberus
Cerberus
C0C0NVT
Cerberus
Level 232
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 137L
1,385 Elo+
Party 3
Anubis
Anubis
Gamaal
Anubis
Level 86
God Stats
4W - 2L
1,487 SR
Queue Stats
115W - 137L
1,426 Elo+
Party 2
Ratatoskr
Ratatoskr
GuillePunk
Ratatoskr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 89L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
IRLuthor
Cthulhu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,454 Elo+
Solo
Danzaburou
Danzaburou
danzeramonster
Danzaburou
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
98W - 114L
1,414 Elo+
Party 2
Team Averages
Level 100
1,497 SR
1,437 Elo+

VS

Team Averages
Level 81
1,483 SR
1,427 Elo+
Artio
Artio
Alexzii
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Ganesha
Ganesha
DarkSoadX
Ganesha
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 139L
1,486 Elo+
Solo
Izanami
Izanami
NegroPunga
Izanami
Level 123
God Stats
3W - 3L
1,285 SR
Queue Stats
202W - 225L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
VoltaMatchPlay
Cabrakan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 449L
1,416 Elo+
Solo
Bellona
Bellona
nidhogg01
Bellona
Level 87
God Stats
11W - 7L
1,633 SR
Queue Stats
284W - 306L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C0C0NVT
Cerberus
20
5 / 4 / 21
12,472
780
24,152
25,740
33,642
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Gamaal
Anubis
20
9 / 4 / 14
12,461
779
21,273
15,974
10,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
GuillePunk
Ratatoskr
17
4 / 5 / 15
11,412
713
11,217
13,856
6,098
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
IRLuthor
Cthulhu
18
2 / 3 / 15
11,216
701
7,746
15,140
16,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
danzeramonster
Danzaburou
20
8 / 3 / 14
13,142
821
24,731
15,000
8,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alexzii
Artio
17
0 / 5 / 12
9,964
623
6,592
18,867
25,001
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ganesha
DarkSoadX
Ganesha
18
0 / 5 / 16
10,114
632
13,548
18,438
27,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
NegroPunga
Izanami
20
11 / 5 / 5
12,743
796
24,497
18,291
11,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
17
4 / 6 / 11
10,356
647
13,932
20,900
33,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
nidhogg01
Bellona
17
3 / 7 / 10
10,640
665
13,032
20,617
26,599
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
72
28
Kills
18
19
Deaths
28
79
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artio
Alexzii
Artio
0
5
12
1.2
W
Cerberus
C0C0NVT
Cerberus
5
4
21
3.88
L
Ganesha
DarkSoadX
Ganesha
0
5
16
1.6
W
Anubis
Gamaal
Anubis
9
4
14
4
W
Ratatoskr
GuillePunk
Ratatoskr
4
5
15
2.3
W
Cthulhu
IRLuthor
Cthulhu
2
3
15
3.17
L
Izanami
NegroPunga
Izanami
11
5
5
2.7
L
Cabrakan
4
6
11
1.58
W
Danzaburou
danzeramonster
Danzaburou
8
3
14
5
L
Bellona
nidhogg01
Bellona
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,119
Damage
71,601
85,710
Taken
97,113
75,017
Mitigated
123,416
32,621
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alexzii
Artio
6,592
779
834
2,088
18,867
25,001
165
10,909
7,958
12,425
805
W
Cerberus
C0C0NVT
Cerberus
24,152
417
498
8,490
25,740
33,642
1,073
9,946
15,262
46,504
0
L
Ganesha
DarkSoadX
Ganesha
13,548
1,081
255
1,788
18,438
27,385
489
11,298
7,140
27,674
0
W
Anubis
Gamaal
Anubis
21,273
1,101
1,466
6,071
15,974
10,566
2,032
7,483
8,368
36,120
0
W
Ratatoskr
GuillePunk
Ratatoskr
11,217
3,491
1,174
4,074
13,856
6,098
887
7,181
6,530
0
18,179
W
Cthulhu
IRLuthor
Cthulhu
7,746
448
1,207
1,353
15,140
16,630
585
6,106
8,812
22,010
0
L
Izanami
NegroPunga
Izanami
24,497
17,948
2,254
5,084
18,291
11,069
386
10,166
8,125
0
57,842
L
Cabrakan
13,932
2,020
649
2,395
20,900
33,362
360
10,578
10,322
17,442
0
W
Danzaburou
danzeramonster
Danzaburou
24,731
10,428
1,933
6,355
15,000
8,081
3,604
5,699
9,152
0
61,033
L
Bellona
nidhogg01
Bellona
13,032
1,233
549
2,189
20,617
26,599
424
10,220
10,397
7,441
23,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,703
Gold Earned
53,817
195
Minions Killed
179
0
Camps Cleared
0
1,454,200
Distance Traveled
1,335,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,964
623
32
2
0
307,564
0
W
Cerberus
12,472
780
52
3
0
306,321
0
L
Ganesha
10,114
632
1
0
0
246,347
0
W
Anubis
12,461
779
41
3
0
266,002
0
W
Ratatoskr
11,412
713
14
1
0
290,145
0
W
Cthulhu
11,216
701
20
1
0
276,991
0
L
Izanami
12,743
796
98
6
0
245,338
0
L
Cabrakan
10,356
647
17
1
0
259,753
0
W
Danzaburou
13,142
821
68
4
0
314,741
0
L
Bellona
10,640
665
31
2
0
276,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role