Player Matchup

Ne Zha
Ne Zha
DrFuuck
Ne Zha
Level 37
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 3
Atlas
Atlas
RealLiveAnimals
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 3
Merlin
Merlin
SickRags
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,248 Elo+
Party 3
Ao Kuang
Ao Kuang
TrickShotLogan
Ao Kuang
Level 88
God Stats
7W - 6L
1,700 SR
Queue Stats
108W - 110L
1,385 Elo+
Party 1
Skadi
Skadi
YelloMan2004
Skadi
Level 33
God Stats
5W - 10L
1,511 SR
Queue Stats
15W - 19L
1,480 Elo+
Party 1
Team Averages
Level 42
1,502 SR
1,407 Elo+

VS

Team Averages
Level 49
1,614 SR
1,479 Elo+
Atlas
Atlas
BigSJ97
Atlas
Level 41
God Stats
23W - 24L
1,588 SR
Queue Stats
170W - 184L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Cant Report
Nu Wa
Level 44
God Stats
3W - 1L
1,891 SR
Queue Stats
35W - 30L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Miky_VDragon
Jing Wei
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 188L
1,533 Elo+
Party 2
Awilix
Awilix
SlothGuardian_78
Awilix
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
730W - 652L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
superaptorminion
Amaterasu
Level 43
God Stats
8W - 13L
1,591 SR
Queue Stats
309W - 296L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DrFuuck
Ne Zha
8
0 / 3 / 1
5,300
482
3,465
8,933
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,318
483
3,647
10,135
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
SickRags
Merlin
9
0 / 3 / 1
5,470
497
2,485
6,450
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
12
5 / 2 / 0
7,536
685
8,720
12,110
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 0
5,373
488
6,326
8,660
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BigSJ97
Atlas
10
3 / 0 / 4
6,444
586
6,702
10,583
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 4
6,920
629
5,471
4,100
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Miky_VDragon
Jing Wei
10
1 / 1 / 9
5,775
525
4,590
6,732
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 0 / 4
7,676
698
7,602
8,332
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
11
0 / 4 / 1
6,340
576
4,189
10,174
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
15
15
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
BigSJ97
Atlas
3
0
4
5
W
2
1
4
4
L
Ne Zha
DrFuuck
Ne Zha
0
3
1
0.17
W
Jing Wei
Miky_VDragon
Jing Wei
1
1
9
5.5
L
0
3
1
0.17
L
Merlin
SickRags
Merlin
0
3
1
0.17
W
9
0
4
11
L
Ao Kuang
5
2
0
2.5
L
1
4
0
0.25
W
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,643
Damage
28,554
46,288
Taken
39,921
20,530
Mitigated
20,582
12,891
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BigSJ97
Atlas
6,702
3,063
200
4,410
10,583
7,767
247
2,514
8,069
26,325
0
W
5,471
1,449
0
750
4,100
1,422
550
2,401
1,699
47,957
0
L
Ne Zha
DrFuuck
Ne Zha
3,465
1,890
0
1,992
8,933
2,894
90
2,178
6,755
0
32,632
W
Jing Wei
Miky_VDragon
Jing Wei
4,590
2,895
0
3,548
6,732
2,634
724
1,335
5,397
0
25,975
L
3,647
1,180
0
1,804
10,135
9,139
0
3,710
6,425
17,448
0
L
Merlin
SickRags
Merlin
2,485
215
0
1,710
6,450
1,859
261
2,013
4,437
31,582
0
W
7,602
3,613
0
1,849
8,332
3,084
0
1,178
7,154
0
47,974
L
Ao Kuang
8,720
2,090
0
5,025
12,110
4,081
1,782
645
10,958
53,534
0
L
6,326
3,281
305
2,055
8,660
2,557
0
3,627
5,033
0
30,079
W
Amaterasu
4,189
1,838
0
1,987
10,174
5,675
210
7,424
2,750
0
40,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
33,155
226
Minions Killed
293
0
Camps Cleared
0
1,065,405
Distance Traveled
1,116,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,444
586
28
3
0
219,417
0
W
Nu Wa
6,920
629
77
7
0
202,251
0
L
Ne Zha
5,300
482
53
5
0
225,619
0
W
Jing Wei
5,775
525
43
4
0
204,179
0
L
Atlas
5,318
483
18
2
0
211,314
0
L
Merlin
5,470
497
45
4
0
191,007
0
W
Awilix
7,676
698
69
6
0
281,300
0
L
Ao Kuang
7,536
685
67
6
0
227,528
0
L
Skadi
5,373
488
43
4
0
209,937
0
W
Amaterasu
6,340
576
76
7
0
208,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role