Player Matchup

Thor
Thor
Gold IV
Galahad711
Thor
Gold IV
Level 103
God Stats
13W - 13L
1,507 SR
Queue Stats
91W - 90L
1,477 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Kurco18
Danzaburou
Gold V
Level 98
God Stats
35W - 26L
1,559 SR
Queue Stats
101W - 102L
1,362 MMR
Party 2
Merlin
Merlin
Bronze III
ShadyInTheShade
Merlin
Bronze III
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 97L
1,420 MMR
Party 1
Chiron
Chiron
Bronze IV
Xanderqixter
Chiron
Bronze IV
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,421 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Yanto187
Kumbhakarna
Bronze III
Level 175
God Stats
1W - 2L
1,296 SR
Queue Stats
8W - 15L
1,420 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,472 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,602 SR
1,420 MMR
Tsukuyomi
Tsukuyomi
Gold V
BanG x MachineZ
Tsukuyomi
Gold V
Level 122
God Stats
4W - 9L
1,555 SR
Queue Stats
300W - 298L
1,417 MMR
Solo
Geb
Geb
Gold V
BlueBonnette
Geb
Gold V
Level 147
God Stats
5W - 7L
1,324 SR
Queue Stats
29W - 31L
1,422 MMR
Party 3
Rama
Rama
Silver I
BrotherAshton
Rama
Silver I
Level 105
God Stats
18W - 18L
1,487 SR
Queue Stats
200W - 167L
1,418 MMR
Solo
Ne Zha
Ne Zha
Gold V
DivergentHades
Ne Zha
Gold V
Level 149
God Stats
4W - 1L
1,878 SR
Queue Stats
69W - 59L
1,418 MMR
Solo
Nox
Nox
Gold V
X-INSECTICON-X
Nox
Gold V
Level 158
God Stats
10W - 6L
1,768 SR
Queue Stats
151W - 156L
1,422 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,975
598
10,729
15,874
8,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Kurco18
Danzaburou
14
0 / 1 / 1
8,349
557
8,732
13,102
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 3 / 1
7,294
486
3,770
7,680
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chiron
13
1 / 2 / 1
8,119
541
4,912
8,548
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
Yanto187
Kumbhakarna
10
0 / 2 / 1
6,690
446
4,361
13,414
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AtlasRavanaSusano

VS

Bans
FenrirHe BoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BanG x MachineZ
Tsukuyomi
14
2 / 4 / 1
8,565
571
9,363
17,494
12,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 2
7,696
513
6,054
10,472
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 1 / 1
8,299
553
9,320
12,695
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 3
8,020
535
5,824
10,623
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 3
8,347
556
8,206
7,384
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
11
11
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BanG x MachineZ
Tsukuyomi
2
4
1
0.63
W
3
0
2
4
W
1
1
1
1.5
W
3
0
3
4.5
L
3
3
1
1.17
L
Danzaburou
Kurco18
Danzaburou
0
1
1
0.5
L
3
3
1
1.17
W
2
2
3
1.75
L
Chiron
1
2
1
0.75
L
Kumbhakarna
Yanto187
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
38,767
58,618
Taken
58,668
32,075
Mitigated
36,185
22,171
Healing
27,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BanG x MachineZ
Tsukuyomi
9,363
2,951
0
8,511
17,494
12,961
0
1,251
16,243
2,436
66,956
W
6,054
278
0
4,245
10,472
9,775
29
2,987
7,485
23,360
0
W
9,320
7,928
0
7,588
12,695
5,839
0
1,277
11,418
0
82,764
W
5,824
1,404
0
4,268
10,623
4,422
333
1,663
8,960
0
60,449
L
10,729
2,517
0
3,424
15,874
8,644
0
1,767
13,164
1,594
78,579
L
Danzaburou
Kurco18
Danzaburou
8,732
6,188
0
7,812
13,102
6,352
891
1,343
11,759
0
85,133
L
3,770
162
0
3,077
7,680
2,726
0
2,787
4,893
34,538
0
W
8,206
840
0
2,702
7,384
3,188
295
1,832
5,552
67,766
0
L
Chiron
4,912
1,485
185
3,323
8,548
3,129
611
2,376
6,155
0
72,035
L
Kumbhakarna
Yanto187
Kumbhakarna
4,361
0
180
4,170
13,414
11,224
0
6,732
6,631
20,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
40,927
469
Minions Killed
493
0
Camps Cleared
0
1,407,843
Distance Traveled
1,620,889
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,565
571
112
7
0
267,344
1
W
Geb
7,696
513
21
1
0
333,787
6
W
Rama
8,299
553
148
10
0
299,611
4
W
Ne Zha
8,020
535
83
6
0
390,508
4
L
Thor
8,975
598
137
9
0
247,568
1
L
Danzaburou
8,349
557
120
8
0
269,768
2
L
Merlin
7,294
486
56
4
0
279,792
0
W
Nox
8,347
556
129
9
0
329,639
5
L
Chiron
8,119
541
120
8
0
292,437
1
L
Kumbhakarna
6,690
446
36
2
0
318,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role