Player Matchup

Anubis
Anubis
STlNKYB4LLS
Anubis
Level 31
God Stats
24W - 35L
1,351 SR
Queue Stats
24W - 38L
1,259 Elo+
Party 2
Bacchus
Bacchus
dan12187
Bacchus
Level 23
God Stats
14W - 13L
1,399 SR
Queue Stats
16W - 22L
1,289 Elo+
Party 2
Jing Wei
Jing Wei
scaizonaid
Jing Wei
Level 45
God Stats
4W - 1L
1,715 SR
Queue Stats
111W - 118L
1,245 Elo+
Party 2
Team Averages
Level 33
1,488 SR
1,264 Elo+

VS

Team Averages
Level 52
1,621 SR
1,404 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TH DaCRUZ
Janus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,358 Elo+
Party 1
Artio
Artio
broken501spider
Artio
Level 61
God Stats
3W - 1L
1,863 SR
Queue Stats
40W - 48L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 2 / 0
8,577
858
10,548
9,618
4,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
dan12187
Bacchus
10
0 / 1 / 1
6,654
665
5,821
8,724
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
scaizonaid
Jing Wei
11
0 / 2 / 3
6,610
661
5,175
8,918
3,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 3
6,659
666
7,526
9,343
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TH DaCRUZ
Janus
12
2 / 4 / 3
7,254
725
10,364
8,144
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
7,726
773
2,554
10,771
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
5
5
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
3
1.25
W
Anubis
7
2
0
3.5
L
Janus
TH DaCRUZ
Janus
2
4
3
0.88
L
2
1
1
2.5
W
Bacchus
dan12187
Bacchus
0
1
1
0.5
W
Jing Wei
scaizonaid
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
20,444
27,260
Taken
28,258
15,956
Mitigated
13,572
5,655
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,526
3,432
0
2,121
9,343
3,317
190
5,145
4,198
0
18,382
W
Anubis
10,548
189
0
3,686
9,618
4,633
599
5,080
4,538
32,578
0
L
Janus
TH DaCRUZ
Janus
10,364
136
357
332
8,144
2,920
428
5,801
2,343
28,984
0
L
2,554
397
562
2,348
10,771
7,335
0
5,423
5,348
16,174
0
W
Bacchus
dan12187
Bacchus
5,821
184
0
1,351
8,724
8,052
39
4,511
4,213
10,427
0
W
Jing Wei
scaizonaid
Jing Wei
5,175
2,721
0
618
8,918
3,271
1,224
3,339
5,579
0
17,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
21,639
92
Minions Killed
101
0
Camps Cleared
0
558,418
Distance Traveled
528,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,659
666
24
2
0
164,720
0
W
Anubis
8,577
858
60
6
0
167,816
0
L
Janus
7,254
725
53
5
0
170,299
0
L
Artio
7,726
773
24
2
0
193,929
0
W
Bacchus
6,654
665
8
1
0
188,400
0
W
Jing Wei
6,610
661
24
2
0
202,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role