Player Matchup

Ah Puch
Ah Puch
Kels_Fargo
Ah Puch
Level 77
God Stats
13W - 7L
1,581 SR
Queue Stats
560W - 572L
1,400 Elo+
Party 3
Cliodhna
Cliodhna
Mr-Havok-X
Cliodhna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,475 Elo+
Party 1
Zeus
Zeus
RamboLando
Zeus
Level 119
God Stats
7W - 6L
1,422 SR
Queue Stats
495W - 465L
1,568 Elo+
Party 1
Odin
Odin
TDotGuy7
Odin
Level 106
God Stats
1W - 5L
1,270 SR
Queue Stats
253W - 231L
1,521 Elo+
Party 1
Ra
Ra
leron1000
Ra
Level 86
God Stats
5W - 2L
1,261 SR
Queue Stats
556W - 542L
1,419 Elo+
Party 3
Team Averages
Level 91
1,407 SR
1,477 Elo+

VS

Team Averages
Level 85
1,398 SR
1,497 Elo+
Ra
Ra
The1TrueBackpack
Ra
Level 92
God Stats
0W - 3L
1,288 SR
Queue Stats
78W - 72L
1,453 Elo+
Party 2
Cerberus
Cerberus
The1TrueHandBag
Cerberus
Level 103
God Stats
0W - 3L
1,202 SR
Queue Stats
69W - 65L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
W2KDimitry
Jormungandr
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 46L
1,396 Elo+
Solo
Thoth
Thoth
ndog614
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,716 Elo+
Solo
Cthulhu
Cthulhu
wild_window900
Cthulhu
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 344L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kels_Fargo
Ah Puch
16
0 / 3 / 13
9,599
686
10,817
12,507
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Mr-Havok-X
Cliodhna
16
4 / 5 / 13
10,379
741
10,815
13,074
5,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 2 / 4
12,623
902
33,632
11,674
5,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
17
4 / 4 / 16
11,337
810
9,959
17,238
22,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 1 / 14
10,482
749
12,323
8,869
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 4
10,749
768
9,157
13,503
8,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
17
5 / 7 / 6
10,482
749
9,950
27,307
25,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
W2KDimitry
Jormungandr
15
2 / 7 / 4
9,044
646
10,271
22,174
19,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
ndog614
Thoth
9
0 / 2 / 3
7,420
530
3,343
4,510
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 4 / 7
10,075
720
12,214
15,609
21,336
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
25
Kills
15
15
Deaths
25
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Kels_Fargo
Ah Puch
0
3
13
2.17
W
Cliodhna
Mr-Havok-X
Cliodhna
4
5
13
2.1
W
15
2
4
8.5
W
Odin
4
4
16
3
L
5
5
4
1.4
L
Cerberus
5
7
6
1.14
L
Jormungandr
W2KDimitry
Jormungandr
2
7
4
0.57
W
2
1
14
9
L
Thoth
ndog614
Thoth
0
2
3
0.75
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,546
Damage
44,935
63,362
Taken
83,103
44,872
Mitigated
77,047
29,553
Healing
21,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Kels_Fargo
Ah Puch
10,817
1,152
924
3,928
12,507
5,787
9
9,623
2,884
21,419
374
W
Cliodhna
Mr-Havok-X
Cliodhna
10,815
2,979
605
1,803
13,074
5,882
1,439
10,607
2,467
0
16,505
W
33,632
7,972
1,679
4,336
11,674
5,698
1,486
8,938
2,736
53,401
0
W
Odin
9,959
721
4,091
3,962
17,238
22,356
232
9,077
8,161
829
19,233
L
9,157
670
5,879
4,378
13,503
8,262
794
10,024
3,403
36,245
0
L
Cerberus
9,950
399
81
4,681
27,307
25,605
93
16,367
10,506
15,920
0
L
Jormungandr
W2KDimitry
Jormungandr
10,271
3,067
205
897
22,174
19,707
0
15,747
6,163
20,929
214
W
12,323
617
4,238
3,987
8,869
5,149
767
6,562
2,307
30,394
1,016
L
Thoth
ndog614
Thoth
3,343
303
842
568
4,510
2,137
0
3,143
1,343
4,427
0
L
12,214
117
1,266
2,352
15,609
21,336
0
9,839
5,347
26,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,420
Gold Earned
47,770
150
Minions Killed
205
0
Camps Cleared
0
1,293,024
Distance Traveled
1,002,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,599
686
19
1
0
262,647
0
W
Cliodhna
10,379
741
15
1
0
218,392
0
W
Zeus
12,623
902
45
3
0
231,673
0
W
Odin
11,337
810
18
1
0
276,441
0
L
Ra
10,749
768
84
6
0
253,091
0
L
Cerberus
10,482
749
26
2
0
224,131
0
L
Jormungandr
9,044
646
47
3
0
176,170
0
W
Ra
10,482
749
53
4
0
303,871
0
L
Thoth
7,420
530
5
0
0
100,509
0
L
Cthulhu
10,075
720
43
3
0
249,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role