Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ChemicalKey
Sylvanus
Level 101
God Stats
1W - 1L
1,750 SR
Queue Stats
21W - 22L
1,445 Elo+
Party 1
Vulcan
Vulcan
Cyrex72
Vulcan
Level 107
God Stats
6W - 2L
1,332 SR
Queue Stats
59W - 35L
1,573 Elo+
Solo
Thanatos
Thanatos
DrealRauseo
Thanatos
Level 118
God Stats
44W - 54L
1,345 SR
Queue Stats
352W - 343L
1,417 Elo+
Party 3
Izanami
Izanami
Rausky
Izanami
Level 77
God Stats
37W - 37L
1,462 SR
Queue Stats
638W - 620L
1,421 Elo+
Party 3
Team Averages
Level 112
1,478 SR
1,471 Elo+

VS

Team Averages
Level 100
1,565 SR
1,603 Elo+
Sun Wukong
Sun Wukong
AbsolutehZero
Sun Wukong
Level 129
God Stats
13W - 4L
1,770 SR
Queue Stats
629W - 599L
1,464 Elo+
Solo
Cerberus
Cerberus
Danxion
Cerberus
Level 87
God Stats
12W - 9L
1,515 SR
Queue Stats
62W - 34L
1,651 Elo+
Party 2
Cernunnos
Cernunnos
Flamzar
Cernunnos
Level 95
God Stats
4W - 4L
1,397 SR
Queue Stats
51W - 24L
1,661 Elo+
Party 2
Fenrir
Fenrir
Phealixer
Fenrir
Level 123
God Stats
17W - 8L
1,641 SR
Queue Stats
77W - 55L
1,693 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
jukeboxdufus
Morgan Le Fay
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 24L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 0
7,303
522
9,570
16,792
10,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
ChemicalKey
Sylvanus
9
0 / 5 / 2
5,926
423
6,391
17,897
15,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
Cyrex72
Vulcan
13
0 / 4 / 0
7,020
501
3,873
10,014
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
DrealRauseo
Thanatos
12
0 / 2 / 2
6,496
464
3,180
11,677
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Rausky
Izanami
10
3 / 4 / 0
6,670
476
4,531
11,448
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbsolutehZero
Sun Wukong
14
2 / 1 / 0
8,219
587
10,986
13,942
10,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Danxion
Cerberus
13
4 / 1 / 1
7,861
562
7,461
9,329
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cernunnos
Flamzar
Cernunnos
13
2 / 2 / 3
7,479
534
11,610
10,527
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Phealixer
Fenrir
14
7 / 0 / 2
8,438
603
7,995
7,152
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
jukeboxdufus
Morgan Le Fay
13
1 / 0 / 5
7,844
560
8,474
6,272
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
16
16
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
W
Sun Wukong
AbsolutehZero
Sun Wukong
2
1
0
2
L
Sylvanus
ChemicalKey
Sylvanus
0
5
2
0.2
L
Vulcan
Cyrex72
Vulcan
0
4
0
0
W
Cerberus
Danxion
Cerberus
4
1
1
4.5
L
Thanatos
DrealRauseo
Thanatos
0
2
2
0.5
W
Cernunnos
Flamzar
Cernunnos
2
2
3
1.75
W
Fenrir
Phealixer
Fenrir
7
0
2
8
L
Izanami
Rausky
Izanami
3
4
0
0.75
W
Morgan Le Fay
jukeboxdufus
Morgan Le Fay
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
46,526
67,828
Taken
47,222
39,108
Mitigated
27,040
28,478
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,570
3,741
0
9,148
16,792
10,626
0
478
16,314
629
69,936
W
Sun Wukong
AbsolutehZero
Sun Wukong
10,986
1,635
0
8,140
13,942
10,657
0
710
13,232
2,110
73,229
L
Sylvanus
ChemicalKey
Sylvanus
6,391
2,459
779
5,825
17,897
15,490
0
5,036
12,804
19,680
0
L
Vulcan
Cyrex72
Vulcan
3,873
897
0
1,656
10,014
3,928
0
4,770
5,244
67,920
0
W
Cerberus
Danxion
Cerberus
7,461
504
0
4,418
9,329
6,627
851
1,518
7,811
39,052
0
L
Thanatos
DrealRauseo
Thanatos
3,180
893
0
7,533
11,677
4,683
0
2,991
8,618
0
42,357
W
Cernunnos
Flamzar
Cernunnos
11,610
6,882
0
6,231
10,527
3,843
2,395
2,934
7,593
0
55,466
W
Fenrir
Phealixer
Fenrir
7,995
2,719
0
1,647
7,152
3,285
0
2,393
4,759
0
53,668
L
Izanami
Rausky
Izanami
4,531
3,351
0
3,537
11,448
4,381
0
3,164
8,160
0
46,964
W
Morgan Le Fay
jukeboxdufus
Morgan Le Fay
8,474
1,196
0
1,390
6,272
2,628
0
3,031
3,241
55,290
1,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
39,841
413
Minions Killed
507
0
Camps Cleared
0
1,343,031
Distance Traveled
1,398,222
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,303
522
114
8
0
269,708
0
W
Sun Wukong
8,219
587
149
11
0
271,062
3
L
Sylvanus
5,926
423
27
2
0
234,677
5
L
Vulcan
7,020
501
127
9
0
291,283
0
W
Cerberus
7,861
562
82
6
0
282,119
3
L
Thanatos
6,496
464
70
5
0
291,458
0
W
Cernunnos
7,479
534
98
7
0
256,489
0
W
Fenrir
8,438
603
79
6
0
321,645
0
L
Izanami
6,670
476
75
5
0
255,905
0
W
Morgan Le Fay
7,844
560
99
7
0
266,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role