Player Matchup

Danzaburou
Danzaburou
BobbyDigital915
Danzaburou
Level 140
God Stats
4W - 1L
1,734 SR
Queue Stats
176W - 194L
1,361 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Karkneevol84
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,240 Elo+
Solo
Camazotz
Camazotz
NFLScott
Camazotz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,355 Elo+
Solo
Zeus
Zeus
ThunderBlaze420
Zeus
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
132W - 152L
1,482 Elo+
Party 1
Charybdis
Charybdis
xill Neo llix
Charybdis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 81L
1,380 Elo+
Party 1
Team Averages
Level 119
1,547 SR
1,364 Elo+

VS

Team Averages
Level 101
1,419 SR
1,481 Elo+
Serqet
Serqet
C90OwO
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HeNeedSumMilk13
Danzaburou
Level 171
God Stats
4W - 9L
1,287 SR
Queue Stats
327W - 364L
1,430 Elo+
Solo
Nemesis
Nemesis
I_SPY_MINION6
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
richie_jaimes
Morgan Le Fay
Level 97
God Stats
2W - 0L
1,307 SR
Queue Stats
45W - 47L
1,445 Elo+
Solo
Cthulhu
Cthulhu
souless088
Cthulhu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 108L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobbyDigital915
Danzaburou
12
1 / 7 / 6
8,059
620
7,587
12,854
4,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Karkneevol84
Morgan Le Fay
14
2 / 8 / 3
8,647
665
7,850
15,578
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
NFLScott
Camazotz
16
3 / 4 / 0
8,488
653
7,351
15,378
6,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 5
8,555
658
11,008
9,820
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
xill Neo llix
Charybdis
15
1 / 4 / 3
8,173
629
6,011
8,927
3,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
C90OwO
Serqet
18
6 / 1 / 15
10,828
833
7,398
11,630
10,396
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
HeNeedSumMilk13
Danzaburou
18
10 / 2 / 11
11,740
903
16,240
9,133
4,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
17
6 / 3 / 14
10,405
800
8,020
14,725
10,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
richie_jaimes
Morgan Le Fay
16
4 / 2 / 15
9,944
765
13,148
9,334
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
souless088
Cthulhu
15
1 / 3 / 19
9,315
717
13,422
20,200
14,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
8
Kills
27
27
Deaths
11
17
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BobbyDigital915
Danzaburou
1
7
6
0.57
W
Serqet
C90OwO
Serqet
6
1
15
13.5
W
Danzaburou
HeNeedSumMilk13
Danzaburou
10
2
11
7.75
W
Nemesis
6
3
14
4.33
L
Morgan Le Fay
Karkneevol84
Morgan Le Fay
2
8
3
0.44
L
Camazotz
NFLScott
Camazotz
3
4
0
0.75
L
1
4
5
0.88
W
Morgan Le Fay
richie_jaimes
Morgan Le Fay
4
2
15
5.75
W
Cthulhu
souless088
Cthulhu
1
3
19
3.5
L
Charybdis
xill Neo llix
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,807
Damage
58,228
62,557
Taken
65,022
25,729
Mitigated
43,952
16,660
Healing
27,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BobbyDigital915
Danzaburou
7,587
2,396
950
1,991
12,854
4,877
0
6,024
6,344
0
12,398
W
Serqet
C90OwO
Serqet
7,398
1,526
1,077
883
11,630
10,396
948
3,399
8,231
0
15,498
W
Danzaburou
HeNeedSumMilk13
Danzaburou
16,240
5,938
1,709
2,044
9,133
4,398
3,321
2,866
6,267
0
41,855
W
Nemesis
8,020
2,717
2,902
5,373
14,725
10,465
907
4,049
10,676
0
17,891
L
Morgan Le Fay
Karkneevol84
Morgan Le Fay
7,850
1,162
183
2,147
15,578
6,422
0
5,241
9,848
17,939
0
L
Camazotz
NFLScott
Camazotz
7,351
832
0
5,523
15,378
6,733
0
5,809
9,180
0
18,719
L
11,008
860
1,404
2,003
9,820
4,095
0
4,641
4,969
25,086
0
W
Morgan Le Fay
richie_jaimes
Morgan Le Fay
13,148
1,192
2,802
2,650
9,334
4,597
2,042
3,355
5,979
24,621
1,099
W
Cthulhu
souless088
Cthulhu
13,422
331
1,482
6,626
20,200
14,096
368
5,189
15,011
21,762
0
L
Charybdis
xill Neo llix
Charybdis
6,011
2,513
983
1,476
8,927
3,602
0
2,898
5,628
0
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
52,232
111
Minions Killed
150
0
Camps Cleared
0
915,529
Distance Traveled
1,223,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,059
620
3
0
0
135,001
0
W
Serqet
10,828
833
14
1
0
216,780
0
W
Danzaburou
11,740
903
53
4
0
239,203
0
W
Nemesis
10,405
800
26
2
0
257,711
0
L
Morgan Le Fay
8,647
665
20
2
0
181,014
0
L
Camazotz
8,488
653
21
2
0
196,149
0
L
Zeus
8,555
658
39
3
0
198,593
0
W
Morgan Le Fay
9,944
765
35
3
0
265,141
0
W
Cthulhu
9,315
717
22
2
0
245,017
0
L
Charybdis
8,173
629
28
2
0
204,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role