Player Matchup

Tsukuyomi
Tsukuyomi
Avenged456
Tsukuyomi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
Doomitry
Guan Yu
Level 117
God Stats
7W - 7L
1,584 SR
Queue Stats
266W - 241L
1,523 Elo+
Solo
Rama
Rama
HakiBro
Rama
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
593W - 589L
1,504 Elo+
Solo
Ah Puch
Ah Puch
Herculoser
Ah Puch
Level 159
God Stats
2W - 3L
1,736 SR
Queue Stats
45W - 57L
1,399 Elo+
Party 1
Sobek
Sobek
LuabuCC
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,453 Elo+
Solo
Team Averages
Level 128
1,564 SR
1,479 Elo+

VS

Team Averages
Level 95
1,416 SR
1,505 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JoeNuties
Ao Kuang
Level 28
God Stats
1W - 2L
1,428 SR
Queue Stats
25W - 28L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
SkylarYukii
Sun Wukong
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tettenheufd
Morgan Le Fay
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
248W - 236L
1,543 Elo+
Solo
Neith
Neith
ioglu
Neith
Level 12
God Stats
1W - 0L
1,154 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avenged456
Tsukuyomi
15
3 / 7 / 1
9,144
538
9,907
16,530
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Doomitry
Guan Yu
14
1 / 8 / 2
8,723
513
7,066
21,135
14,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
HakiBro
Rama
13
2 / 5 / 1
8,172
481
4,782
13,615
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Herculoser
Ah Puch
15
0 / 2 / 1
8,925
525
12,369
8,360
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
LuabuCC
Sobek
12
1 / 6 / 4
8,191
482
7,562
21,641
21,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 2 / 8
9,149
538
9,370
14,151
17,430
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
JoeNuties
Ao Kuang
15
9 / 2 / 3
10,066
592
14,075
17,483
8,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
SkylarYukii
Sun Wukong
16
12 / 1 / 3
10,624
625
19,535
23,216
17,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Tettenheufd
Morgan Le Fay
16
2 / 0 / 6
9,864
580
10,579
7,768
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
ioglu
Neith
14
2 / 2 / 7
8,665
510
4,829
9,507
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
28
28
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
8
3.5
L
Tsukuyomi
Avenged456
Tsukuyomi
3
7
1
0.5
L
Guan Yu
Doomitry
Guan Yu
1
8
2
0.25
L
Rama
HakiBro
Rama
2
5
1
0.5
L
Ah Puch
Herculoser
Ah Puch
0
2
1
0.25
W
Ao Kuang
JoeNuties
Ao Kuang
9
2
3
5.25
L
Sobek
LuabuCC
Sobek
1
6
4
0.5
W
Sun Wukong
SkylarYukii
Sun Wukong
12
1
3
13.5
W
Morgan Le Fay
Tettenheufd
Morgan Le Fay
2
0
6
5
W
Neith
ioglu
Neith
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,686
Damage
58,388
81,281
Taken
72,125
52,158
Mitigated
51,229
20,637
Healing
30,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,370
1,320
1,135
4,628
14,151
17,430
0
7,025
7,126
29,154
0
L
Tsukuyomi
Avenged456
Tsukuyomi
9,907
2,203
0
1,474
16,530
7,006
0
4,775
11,755
0
75,937
L
Guan Yu
Doomitry
Guan Yu
7,066
1,415
485
7,305
21,135
14,728
0
4,228
16,907
0
52,357
L
Rama
HakiBro
Rama
4,782
3,690
0
3,505
13,615
5,470
2,797
7,667
5,948
0
60,529
L
Ah Puch
Herculoser
Ah Puch
12,369
275
0
2,387
8,360
3,403
0
6,165
2,195
83,426
0
W
Ao Kuang
JoeNuties
Ao Kuang
14,075
4,946
0
9,928
17,483
8,283
0
2,909
14,574
75,644
10,246
L
Sobek
LuabuCC
Sobek
7,562
491
410
5,071
21,641
21,551
0
10,603
11,038
27,669
0
W
Sun Wukong
SkylarYukii
Sun Wukong
19,535
4,796
0
9,754
23,216
17,485
49
1,008
22,208
0
74,899
W
Morgan Le Fay
Tettenheufd
Morgan Le Fay
10,579
661
0
3,391
7,768
3,678
0
4,943
2,825
83,787
423
W
Neith
ioglu
Neith
4,829
2,596
0
1,632
9,507
4,353
0
4,361
5,146
0
48,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
48,368
474
Minions Killed
501
0
Camps Cleared
0
1,636,642
Distance Traveled
1,743,519
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,149
538
42
2
0
332,450
3
L
Tsukuyomi
9,144
538
104
6
0
359,203
1
L
Guan Yu
8,723
513
73
4
0
329,051
3
L
Rama
8,172
481
105
6
0
291,600
0
L
Ah Puch
8,925
525
168
10
0
340,396
6
W
Ao Kuang
10,066
592
99
6
0
386,849
1
L
Sobek
8,191
482
24
1
0
316,392
2
W
Sun Wukong
10,624
625
100
6
0
341,008
0
W
Morgan Le Fay
9,864
580
165
10
0
352,612
3
W
Neith
8,665
510
95
6
0
330,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role