Player Matchup

Sol
Sol
Gold I
DvGrimm
Sol
Gold I
Level 145
God Stats
65W - 45L
1,652 SR
Queue Stats
142W - 136L
1,670 MMR
Party 1
Thor
Thor
Platinum V
RaGeSlays
Thor
Platinum V
Level 148
God Stats
10W - 6L
1,859 SR
Queue Stats
68W - 55L
1,733 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
SiIverDragon678
Sun Wukong
Gold I
Level 147
God Stats
61W - 35L
1,769 SR
Queue Stats
108W - 87L
1,670 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,760 SR
1,691 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,743 SR
1,592 MMR
Mulan
Mulan
Bronze III
JISGP
Mulan
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Scylla
Scylla
Bronze III
ShoyoHinata1
Scylla
Bronze III
Level 47
God Stats
3W - 1L
1,919 SR
Queue Stats
4W - 3L
1,617 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
oStormFront
Ao Kuang
Bronze III
Level 120
God Stats
2W - 2L
1,809 SR
Queue Stats
5W - 3L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 1 / 5
8,259
826
8,378
6,860
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
13
3 / 1 / 8
8,272
827
9,927
7,139
3,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SiIverDragon678
Sun Wukong
14
4 / 2 / 6
8,224
822
7,894
10,943
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AtlasFenrirNe ZhaBacchusMaui

VS

Bans
GilgameshAresBaron SamediChaacAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JISGP
Mulan
10
0 / 8 / 2
6,218
622
5,210
11,788
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
13
0 / 1 / 4
7,362
736
5,394
5,972
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
oStormFront
Ao Kuang
13
4 / 3 / 0
8,292
829
8,198
11,670
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
5
1
5
7.5
L
Mulan
JISGP
Mulan
0
8
2
0.13
W
Thor
3
1
8
7
L
Scylla
0
1
4
2
W
Sun Wukong
SiIverDragon678
Sun Wukong
4
2
6
3.5
L
Ao Kuang
oStormFront
Ao Kuang
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
18,802
24,942
Taken
29,430
14,928
Mitigated
15,825
8,056
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,378
4,169
0
3,415
6,860
2,509
1,441
2,837
3,949
34,621
0
L
Mulan
JISGP
Mulan
5,210
638
0
975
11,788
8,561
0
4,324
6,682
0
11,490
W
Thor
9,927
1,331
0
2,070
7,139
3,634
74
4,238
2,818
0
22,634
L
Scylla
5,394
392
0
201
5,972
1,761
0
962
4,612
35,490
0
W
Sun Wukong
SiIverDragon678
Sun Wukong
7,894
2,531
0
2,571
10,943
8,785
1
6,320
4,378
0
33,548
L
Ao Kuang
oStormFront
Ao Kuang
8,198
1,567
0
3,430
11,670
5,503
0
2,782
8,117
25,680
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,755
Gold Earned
21,872
153
Minions Killed
133
0
Camps Cleared
0
561,759
Distance Traveled
548,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,259
826
74
7
0
185,862
0
L
Mulan
6,218
622
12
1
0
154,851
0
W
Thor
8,272
827
34
3
0
187,778
0
L
Scylla
7,362
736
69
7
0
197,701
0
W
Sun Wukong
8,224
822
45
5
0
188,119
0
L
Ao Kuang
8,292
829
52
5
0
195,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role