Player Matchup

Freya
Freya
Hunter_Hub
Freya
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 32L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
Kbreezy25
Ah Puch
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 78L
1,538 Elo+
Party 2
Yemoja
Yemoja
OnIyJinx
Yemoja
Level 143
God Stats
9W - 7L
1,336 SR
Queue Stats
204W - 193L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SmegMan5000
Cu Chulainn
Level 108
God Stats
4W - 2L
1,517 SR
Queue Stats
34W - 27L
1,385 Elo+
Party 1
The Morrigan
The Morrigan
purplechilybeens
The Morrigan
Level 126
God Stats
2W - 3L
1,517 SR
Queue Stats
64W - 58L
1,555 Elo+
Solo
Team Averages
Level 120
1,474 SR
1,485 Elo+

VS

Team Averages
Level 130
1,579 SR
1,512 Elo+
Baron Samedi
Baron Samedi
HighTierGamer
Baron Samedi
Level 109
God Stats
4W - 1L
1,715 SR
Queue Stats
11W - 12L
1,445 Elo+
Solo
Rama
Rama
MirageIDK
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 109L
1,496 Elo+
Solo
Cabrakan
Cabrakan
TheHAMR
Cabrakan
Level 66
God Stats
29W - 14L
1,679 SR
Queue Stats
107W - 79L
1,580 Elo+
Solo
Hades
Hades
insanitycentral
Hades
Level 165
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 85L
1,537 Elo+
Solo
Thanatos
Thanatos
sadd87
Thanatos
Level 199
God Stats
4W - 1L
1,500 SR
Queue Stats
310W - 267L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
2 / 2 / 4
10,568
556
16,967
15,555
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Kbreezy25
Ah Puch
15
4 / 6 / 3
9,914
522
16,522
16,022
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
OnIyJinx
Yemoja
13
2 / 3 / 6
8,083
425
8,090
16,549
15,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
SmegMan5000
Cu Chulainn
15
1 / 5 / 2
9,754
513
11,996
18,427
16,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
purplechilybeens
The Morrigan
13
7 / 8 / 2
9,448
497
9,823
14,752
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HighTierGamer
Baron Samedi
17
4 / 2 / 2
10,885
573
14,103
16,149
11,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
15
0 / 3 / 2
8,830
465
5,116
14,550
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TheHAMR
Cabrakan
15
4 / 3 / 9
10,043
529
5,731
18,376
25,175
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 6 / 5
10,222
538
19,319
20,635
14,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
sadd87
Thanatos
17
11 / 2 / 2
10,741
565
15,960
18,766
10,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
16
Kills
23
24
Deaths
16
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HighTierGamer
Baron Samedi
4
2
2
2.5
L
Freya
2
2
4
2
L
Ah Puch
Kbreezy25
Ah Puch
4
6
3
0.92
W
Rama
0
3
2
0.33
L
Yemoja
OnIyJinx
Yemoja
2
3
6
1.67
L
Cu Chulainn
SmegMan5000
Cu Chulainn
1
5
2
0.4
W
Cabrakan
TheHAMR
Cabrakan
4
3
9
2.83
W
4
6
5
1.08
L
The Morrigan
purplechilybeens
The Morrigan
7
8
2
1
W
Thanatos
sadd87
Thanatos
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,398
Damage
60,229
81,305
Taken
88,476
49,422
Mitigated
67,529
23,307
Healing
43,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HighTierGamer
Baron Samedi
14,103
801
587
4,861
16,149
11,896
260
4,022
11,046
87,034
858
L
Freya
16,967
4,318
0
7,381
15,555
6,707
909
4,972
10,583
111,933
0
L
Ah Puch
Kbreezy25
Ah Puch
16,522
1,600
0
4,757
16,022
6,181
0
11,764
4,258
89,144
0
W
Rama
5,116
3,989
0
6,731
14,550
5,854
1,851
9,532
4,358
0
81,374
L
Yemoja
OnIyJinx
Yemoja
8,090
1,470
1,478
2,134
16,549
15,125
0
6,796
9,753
28,598
0
L
Cu Chulainn
SmegMan5000
Cu Chulainn
11,996
1,095
0
5,218
18,427
16,485
0
10,410
8,017
13,626
60,858
W
Cabrakan
TheHAMR
Cabrakan
5,731
980
2,494
4,093
18,376
25,175
0
10,834
6,350
21,724
0
W
19,319
1,594
882
6,485
20,635
14,020
0
15,466
4,437
94,134
0
L
The Morrigan
purplechilybeens
The Morrigan
9,823
2,879
0
2,339
14,752
4,924
0
5,734
8,785
33,306
7,326
W
Thanatos
sadd87
Thanatos
15,960
6,613
0
17,651
18,766
10,584
0
7,949
10,443
0
92,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
50,721
503
Minions Killed
574
0
Camps Cleared
0
1,742,461
Distance Traveled
1,818,001
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,885
573
162
9
0
336,485
0
L
Freya
10,568
556
168
9
0
338,577
3
L
Ah Puch
9,914
522
140
7
0
329,223
0
W
Rama
8,830
465
129
7
0
333,324
3
L
Yemoja
8,083
425
30
2
0
338,615
6
L
Cu Chulainn
9,754
513
117
6
0
372,527
0
W
Cabrakan
10,043
529
12
1
0
371,612
7
W
Hades
10,222
538
159
8
0
348,415
5
L
The Morrigan
9,448
497
48
3
0
363,519
1
W
Thanatos
10,741
565
112
6
0
428,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role